mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 09:33:00 +00:00
30 lines
764 B
C++
30 lines
764 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "rocket_bazooka.h"
|
|
|
|
LINK_ENTITY_TO_CLASS( rocket_bazooka, CBazookaRocket );
|
|
PRECACHE_WEAPON_REGISTER( rocket_bazooka );
|
|
|
|
void CBazookaRocket::Spawn( void )
|
|
{
|
|
SetModel( BAZOOKA_ROCKET_MODEL );
|
|
|
|
BaseClass::Spawn();
|
|
}
|
|
|
|
void CBazookaRocket::Precache( void )
|
|
{
|
|
PrecacheModel( BAZOOKA_ROCKET_MODEL );
|
|
|
|
BaseClass::Precache();
|
|
}
|
|
|
|
CBazookaRocket *CBazookaRocket::Create( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner )
|
|
{
|
|
return static_cast<CBazookaRocket *> ( CDODBaseRocket::Create( "rocket_bazooka", vecOrigin, vecAngles, pOwner ) );
|
|
} |