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29 lines
658 B
C++
29 lines
658 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "dod_location.h"
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#include "tier0/memdbgon.h"
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LINK_ENTITY_TO_CLASS( dod_location, CDODLocation );
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void CDODLocation::Spawn( void )
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{
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BaseClass::Spawn();
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}
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bool CDODLocation::KeyValue( const char *szKeyName, const char *szValue )
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{
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if (FStrEq(szKeyName, "location_name")) //name of this location
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{
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Q_strncpy( m_szLocationName, szValue, sizeof(m_szLocationName) );
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}
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else
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return CBaseEntity::KeyValue( szKeyName, szValue );
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return true;
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} |