mirror of
https://github.com/nillerusr/source-engine.git
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145 lines
3.0 KiB
C++
145 lines
3.0 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "dod_player.h"
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#include "dod_bombtarget.h"
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#include "triggers.h"
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class CDODBombDispenserMapIcon;
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class CDODBombDispenser : public CBaseTrigger
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{
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public:
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DECLARE_CLASS( CDODBombDispenser, CBaseTrigger );
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DECLARE_DATADESC();
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virtual void Spawn( void );
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void EXPORT Touch( CBaseEntity *pOther );
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bool IsActive( void ) { return !m_bDisabled; }
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private:
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void InputEnable( inputdata_t &inputdata );
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void InputDisable( inputdata_t &inputdata );
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// Which team to give bombs to. TEAM_UNASSIGNED gives to both
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int m_iDispenseToTeam;
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// Is this area giving out bombs?
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bool m_bActive;
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};
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BEGIN_DATADESC(CDODBombDispenser)
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// Touch functions
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DEFINE_FUNCTION( Touch ),
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// Inputs
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_KEYFIELD( m_iDispenseToTeam, FIELD_INTEGER, "dispense_team" ),
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DEFINE_KEYFIELD( m_bDisabled, FIELD_BOOLEAN, "StartDisabled" ),
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END_DATADESC();
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LINK_ENTITY_TO_CLASS( dod_bomb_dispenser, CDODBombDispenser );
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void CDODBombDispenser::Spawn( void )
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{
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BaseClass::Spawn();
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InitTrigger();
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SetTouch( &CDODBombDispenser::Touch );
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m_bDisabled = false;
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// make our map icon entity
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#ifdef DBGFLAG_ASSERT
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CBaseEntity *pIcon =
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#endif
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CBaseEntity::Create( "dod_bomb_dispenser_icon", WorldSpaceCenter(), GetAbsAngles(), this );
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Assert( pIcon );
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}
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void CDODBombDispenser::Touch( CBaseEntity *pOther )
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{
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if ( m_bDisabled )
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return;
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if( !pOther->IsPlayer() )
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return;
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if( !pOther->IsAlive() )
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return;
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if ( m_iDispenseToTeam != TEAM_UNASSIGNED && pOther->GetTeamNumber() != m_iDispenseToTeam )
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return;
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CDODPlayer *pPlayer = ToDODPlayer( pOther );
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pPlayer->HintMessage( HINT_BOMB_PICKUP );
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switch( pPlayer->GetTeamNumber() )
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{
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case TEAM_ALLIES:
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case TEAM_AXIS:
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{
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if ( pPlayer->Weapon_OwnsThisType( "weapon_basebomb" ) == NULL )
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{
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pPlayer->GiveNamedItem( "weapon_basebomb" );
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CPASFilter filter( pPlayer->WorldSpaceCenter() );
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pPlayer->EmitSound( filter, pPlayer->entindex(), "Weapon_C4.PickUp" );
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}
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}
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break;
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default:
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break;
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}
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}
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void CDODBombDispenser::InputEnable( inputdata_t &inputdata )
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{
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m_bDisabled = false;
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}
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void CDODBombDispenser::InputDisable( inputdata_t &inputdata )
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{
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m_bDisabled = true;
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}
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class CDODBombDispenserMapIcon : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CDODBombDispenserMapIcon, CBaseEntity );
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DECLARE_NETWORKCLASS();
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virtual int UpdateTransmitState( void )
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{
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if ( (( CDODBombDispenser * )GetOwnerEntity())->IsActive() )
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{
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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else
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{
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return SetTransmitState( FL_EDICT_DONTSEND );
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}
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}
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};
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IMPLEMENT_SERVERCLASS_ST(CDODBombDispenserMapIcon, DT_DODBombDispenserMapIcon)
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END_SEND_TABLE()
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LINK_ENTITY_TO_CLASS( dod_bomb_dispenser_icon, CDODBombDispenserMapIcon );
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