source-engine/game/server/bitstring.cpp
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

28 lines
890 B
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Arbitrary length bit string
// ** NOTE: This class does NOT override the bitwise operators
// as doing so would require overriding the operators
// to allocate memory for the returned bitstring. This method
// would be prone to memory leaks as the calling party
// would have to remember to delete the memory. Funtions
// are used instead to require the calling party to allocate
// and destroy their own memory
//
// $Workfile: $
// $Date: $
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include <limits.h>
#include "bitstring.h"
#include "utlbuffer.h"
#include "tier0/dbg.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"