mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 09:03:01 +00:00
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#include "cbase.h"
|
|
#include "proxyentity.h"
|
|
#include "iclientrenderable.h"
|
|
#include "toolframework_client.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Cleanup
|
|
//-----------------------------------------------------------------------------
|
|
void CEntityMaterialProxy::Release( void )
|
|
{
|
|
delete this;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Helper class to deal with floating point inputs
|
|
//-----------------------------------------------------------------------------
|
|
void CEntityMaterialProxy::OnBind( void *pRenderable )
|
|
{
|
|
if( !pRenderable )
|
|
return;
|
|
|
|
IClientRenderable *pRend = ( IClientRenderable* )pRenderable;
|
|
C_BaseEntity *pEnt = pRend->GetIClientUnknown()->GetBaseEntity();
|
|
if ( pEnt )
|
|
{
|
|
OnBind( pEnt );
|
|
if ( ToolsEnabled() )
|
|
{
|
|
ToolFramework_RecordMaterialParams( GetMaterial() );
|
|
}
|
|
}
|
|
}
|