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37 lines
930 B
C++
37 lines
930 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#if !defined( ITEXTMESSAGE_H )
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#define ITEXTMESSAGE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui/VGUI.h"
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#include "fontabc.h"
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abstract_class ITextMessage
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{
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public:
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virtual void SetPosition( int x, int y ) = 0;
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virtual void AddChar( int r, int g, int b, int a, wchar_t ch ) = 0;
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virtual void GetLength( int *wide, int *tall, const char *string ) = 0;
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virtual int GetFontInfo( FONTABC *pABCs, vgui::HFont hFont ) = 0;
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virtual void SetFont( vgui::HFont hCustomFont ) = 0;
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virtual void SetDefaultFont( void ) = 0;
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};
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extern ITextMessage *textmessage;
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#endif // ITEXTMESSAGE_H
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