source-engine/game/client/hl2/c_basehlcombatweapon.h
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "basehlcombatweapon_shared.h"
#ifndef C_BASEHLCOMBATWEAPON_H
#define C_BASEHLCOMBATWEAPON_H
#ifdef _WIN32
#pragma once
#endif
class C_HLMachineGun : public C_BaseHLCombatWeapon
{
public:
DECLARE_CLASS( C_HLMachineGun, C_BaseHLCombatWeapon );
DECLARE_CLIENTCLASS();
};
class C_HLSelectFireMachineGun : public C_HLMachineGun
{
public:
DECLARE_CLASS( C_HLSelectFireMachineGun, C_HLMachineGun );
DECLARE_CLIENTCLASS();
};
class C_BaseHLBludgeonWeapon : public C_BaseHLCombatWeapon
{
public:
DECLARE_CLASS( C_BaseHLBludgeonWeapon, C_BaseHLCombatWeapon );
DECLARE_CLIENTCLASS();
};
#endif // C_BASEHLCOMBATWEAPON_H