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42 lines
924 B
C++
42 lines
924 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ICONPANEL_H
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#define ICONPANEL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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using namespace vgui;
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class CIconPanel : public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CIconPanel, vgui::Panel );
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public:
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CIconPanel( vgui::Panel *parent, const char *name );
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void Init( void );
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virtual void Paint();
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virtual void ApplySettings( KeyValues *inResourceData );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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void SetIcon( const char *szIcon );
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void SetIconColor( Color cColor ) { m_IconColor = cColor; }
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private:
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CHudTexture *m_icon;
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char m_szIcon[128];
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bool m_bScaleImage;
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CPanelAnimationVar( Color, m_IconColor, "iconColor", "255 255 255 255" );
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};
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#endif //ICONPANEL_H
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