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86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: interface to streaming launcher functions in Steam
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//
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//=============================================================================
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#ifndef ISTEAMSTREAMLAUNCHER_H
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#define ISTEAMSTREAMLAUNCHER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "isteamclient.h"
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enum EStreamLauncherResult
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{
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k_EStreamLaunchResultSuccess = 0,
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k_EStreamLaunchResultFailure = 1, // Unknown streaming launch failure
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k_EStreamLaunchResultAlreadyStreaming = 2, // The UI is already streaming to a different application
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k_EStreamLaunchResultInvalidLauncher = 3, // The streaming launcher doesn't exist, or failed signature check
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k_EStreamLaunchResultNotReady = 4, // The UI isn't ready to go into streaming mode (Desktop UI login?)
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};
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//-----------------------------------------------------------------------------
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// Purpose: interface to streaming launcher functions in Steam
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//-----------------------------------------------------------------------------
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class ISteamStreamLauncher
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{
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public:
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// Switch Steam to Big Picture mode and optionally set a launcher to run all games
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virtual EStreamLauncherResult StartStreaming( const char *pchLauncher = NULL ) = 0;
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// Switch Steam back to the original mode and clear the launcher
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virtual void StopStreaming() = 0;
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};
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#define STEAMSTREAMLAUNCHER_INTERFACE_VERSION "SteamStreamLauncher001"
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error isteamclient.h must be included
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#endif
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//-----------------------------------------------------------------------------
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// The big picture window is visible and ready for streaming
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//-----------------------------------------------------------------------------
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struct BigPictureStreamingResult_t
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{
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enum { k_iCallback = k_iSteamStreamLauncherCallbacks + 1 };
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bool m_bSuccess;
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void *m_hwnd;
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};
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//-----------------------------------------------------------------------------
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// The user requested that the application stop streaming
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//-----------------------------------------------------------------------------
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struct StopStreamingRequest_t
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{
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enum { k_iCallback = k_iSteamStreamLauncherCallbacks + 2 };
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};
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//-----------------------------------------------------------------------------
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// The big picture window is closed and no longer ready for streaming
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//-----------------------------------------------------------------------------
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struct BigPictureStreamingDone_t
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{
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enum { k_iCallback = k_iSteamStreamLauncherCallbacks + 3 };
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};
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//-----------------------------------------------------------------------------
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// Steam is about to restart, continue streaming when it is available again
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//-----------------------------------------------------------------------------
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struct BigPictureStreamRestarting_t
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{
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enum { k_iCallback = k_iSteamStreamLauncherCallbacks + 4 };
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};
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#pragma pack( pop )
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#endif // ISTEAMSTREAMLAUNCHER_H
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