mirror of
https://github.com/nillerusr/source-engine.git
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498 lines
12 KiB
XML
498 lines
12 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="makexvcd"
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ProjectGUID="{36C1181C-9B10-48CB-956A-059A284C9F8B}"
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RootNamespace="makexvcd"
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Keyword="Win32Proj">
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Name="Win32"/>
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Name="Debug|Win32"
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OutputDirectory="Debug"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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DebugInformationFormat="4"/>
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Name="VCCustomBuildTool"
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if exist "$(TargetPath)" copy "$(TargetPath)" ..\..\..\..\game\bin
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/makexvcd.pdb"
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<Tool
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RuntimeLibrary="4"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"
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if exist "$(TargetPath)" copy "$(TargetPath)" ..\..\..\..\game\bin
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"
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Outputs="..\..\..\..\game\bin\$(TargetName).exe"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/makexvcd.exe"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="LIBCMT,LIBCMTD"
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GenerateDebugInformation="TRUE"
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SubSystem="1"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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Name="VCPostBuildEventTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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