mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
102 lines
2.5 KiB
C++
102 lines
2.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: A collection of utility classes to simplify file I/O, and
|
|
// as much as possible contain portability problems. Here avoiding
|
|
// including windows.h.
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef FILEIO_H
|
|
#define FILEIO_H
|
|
|
|
#if defined (_WIN32)
|
|
#else
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#if !defined( _PS3 )
|
|
#include <signal.h>
|
|
#endif // _PS3
|
|
#endif
|
|
|
|
#include "tier0/platform.h"
|
|
#include "tier1/utlstring.h"
|
|
#include "tier1/utllinkedlist.h"
|
|
|
|
const int64 k_nMillion = 1000000;
|
|
const int64 k_nThousand = 1000;
|
|
const int64 k_nKiloByte = 1024;
|
|
const int64 k_nMegabyte = k_nKiloByte * k_nKiloByte;
|
|
const int64 k_nGigabyte = k_nMegabyte * k_nKiloByte;
|
|
|
|
class CPathString
|
|
{
|
|
public:
|
|
|
|
// Constructors: Automatically fixes slashes and removes double slashes when the object is
|
|
// constructed, and then knows how to append magic \\?\ on Windows for unicode paths
|
|
CPathString( const char *pchUTF8Path );
|
|
~CPathString();
|
|
|
|
// Gets the path in UTF8
|
|
const char *GetUTF8Path();
|
|
|
|
// Gets wchar_t based path, with \\?\ pre-pended (allowing long paths on Win32, should only be used with unicode aware filesystem calls)
|
|
const wchar_t *GetWCharPathPrePended();
|
|
|
|
private:
|
|
|
|
void PopulateWCharPath();
|
|
|
|
char *m_pchUTF8Path;
|
|
wchar_t *m_pwchWideCharPathPrepended;
|
|
|
|
};
|
|
|
|
#if !defined(_PS3)
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Encapsulates watching a directory for file changes
|
|
//-----------------------------------------------------------------------------
|
|
class CDirWatcher
|
|
{
|
|
public:
|
|
CDirWatcher();
|
|
~CDirWatcher();
|
|
|
|
// only one directory can be watched at a time
|
|
void SetDirToWatch( const char *pchDir );
|
|
|
|
// retrieve any changes
|
|
bool GetChangedFile( CUtlString *psFile );
|
|
|
|
#ifdef DBGFLAG_VALIDATE
|
|
void Validate( CValidator &validator, const char *pchName );
|
|
#endif
|
|
|
|
private:
|
|
CUtlLinkedList<CUtlString> m_listChangedFiles;
|
|
void *m_hFile;
|
|
void *m_pOverlapped;
|
|
void *m_pFileInfo;
|
|
#ifdef OSX
|
|
public:
|
|
struct timespec m_modTime;
|
|
void AddFileToChangeList( const char *pchFile );
|
|
CUtlString m_BaseDir;
|
|
private:
|
|
void *m_WatcherStream;
|
|
#endif
|
|
friend class CDirWatcherFriend;
|
|
|
|
#ifdef LINUX
|
|
void AddFileToChangeList( const char *pchFile );
|
|
#endif
|
|
#ifdef WIN32
|
|
// used by callback functions to push a file onto the list
|
|
void AddFileToChangeList( const char *pchFile );
|
|
void PostDirWatch();
|
|
#endif
|
|
};
|
|
#endif // _PS3
|
|
|
|
#endif // FILEIO_H
|