mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 01:23:04 +00:00
36 lines
860 B
C
36 lines
860 B
C
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef ENV_DEBUGHISTORY_H
|
|
#define ENV_DEBUGHISTORY_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
enum debughistorycategories_t
|
|
{
|
|
HISTORY_ENTITY_IO,
|
|
HISTORY_AI_DECISIONS,
|
|
HISTORY_SCENE_PRINT,
|
|
HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug
|
|
HISTORY_PLAYER_DAMAGE, // record all damage done to the player
|
|
|
|
// Add new categories here
|
|
|
|
MAX_HISTORY_CATEGORIES,
|
|
};
|
|
|
|
#define DISABLE_DEBUG_HISTORY
|
|
|
|
#if defined(DISABLE_DEBUG_HISTORY)
|
|
#define ADD_DEBUG_HISTORY( category, line ) ((void)0)
|
|
#else
|
|
#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line )
|
|
void AddDebugHistoryLine( int iCategory, const char *pszLine );
|
|
#endif
|
|
|
|
#endif // ENV_DEBUGHISTORY_H
|