mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
109 lines
2.6 KiB
Plaintext
109 lines
2.6 KiB
Plaintext
//-----------------------------------------------------------------------------
|
|
// LOADADDRESS.VPC
|
|
//
|
|
// Contains the DLL/EXE Load Addresses. Generates the $LOADADDRESS_??? Macro from
|
|
// an easily updated table. This feature is primarily to facilitate the mandatory
|
|
// fixed address specification of 360 DLLs and thus efficient 360 packing of DLLs
|
|
// into memory.
|
|
//
|
|
// Format:
|
|
// $LoadAddressMacro <MacroName>
|
|
// {
|
|
// <ProjectName> <BaseAddress>
|
|
// }
|
|
//
|
|
// $LoadAddressMacroAuto <MacroName> <BaseAddress>
|
|
// {
|
|
// <ProjectName> <Length>
|
|
// }
|
|
//
|
|
// If "ProjectName" is not found, the "MacroName" will not be updated.
|
|
// "ProjectName" is the internal short project name reference and is usually the name of
|
|
// the project inside a group definition.
|
|
//
|
|
// "Length" is either floating point MB or integer bytes, and is used to successively
|
|
// to determine the next base address.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Explicitly defined "empty" only for WINDOWS only because they are not required for WINDOWS projects
|
|
$Macro LOADADDRESS_DEVELOPMENT " " [$WINDOWS]
|
|
$Macro LOADADDRESS_RETAIL " " [$WINDOWS]
|
|
|
|
$LoadAddressMacro LOADADDRESS_DEVELOPMENT
|
|
{
|
|
launcher_main 0x82000000 [$X360]
|
|
simdtest 0x82000000 [$X360]
|
|
}
|
|
|
|
$LoadAddressMacro LOADADDRESS_RETAIL
|
|
{
|
|
launcher_main 0x82000000 [$X360]
|
|
simdtest 0x82000000 [$X360]
|
|
}
|
|
|
|
// Development versions require more memory to accomodate debug builds, release builds have to match debug for hybrid builds
|
|
$LoadAddressMacroAuto LOADADDRESS_DEVELOPMENT 0x82200000 [$X360]
|
|
{
|
|
// top of chain, due to licensee lack of source restrictions
|
|
vphysics 5.5
|
|
|
|
tier0 2.0
|
|
vstdlib 2.0
|
|
filesystem_stdio 2.5
|
|
datacache 2.5
|
|
inputsystem 1.5
|
|
launcher 2.0
|
|
SoundEmitterSystem 2.0
|
|
SceneFileCache 1.5
|
|
vgui_dll 2.5
|
|
gameui 6.0
|
|
|
|
materialsystem 5.0
|
|
vguimatsurface 4.0
|
|
shaderapidx9 11.0
|
|
stdshader_dx9 4.5
|
|
studiorender 7.5
|
|
|
|
engine 17.5
|
|
client 17.5
|
|
server 25.5
|
|
|
|
// transient DLLs
|
|
bsppack 3.0
|
|
appchooser 8.5
|
|
vxbdm 0.5
|
|
}
|
|
|
|
// Retail versions are expected to be minimally packed
|
|
$LoadAddressMacroAuto LOADADDRESS_RETAIL 0x82200000 [$X360]
|
|
{
|
|
// top of chain, due to licensee lack of source restrictions
|
|
vphysics 2.5
|
|
|
|
tier0 1.0
|
|
vstdlib 1.0
|
|
filesystem_stdio 1.0
|
|
datacache 1.0
|
|
inputsystem 1.0
|
|
launcher 1.0
|
|
SoundEmitterSystem 1.0
|
|
SceneFileCache 1.0
|
|
vgui_dll 1.0
|
|
gameui 2.0
|
|
|
|
materialsystem 1.5
|
|
vguimatsurface 1.5
|
|
shaderapidx9 4.0
|
|
stdshader_dx9 1.5
|
|
studiorender 4.5
|
|
|
|
engine 6.0
|
|
client 10.5
|
|
server 15.5
|
|
|
|
// transient DLLs
|
|
bsppack 1.5
|
|
appchooser 1.5
|
|
vxbdm 0.5
|
|
}
|