mirror of
https://github.com/nillerusr/source-engine.git
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291 lines
6.7 KiB
C++
291 lines
6.7 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "stdafx.h"
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#include "hammer.h"
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#include "hammer_mathlib.h"
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#include "ArchDlg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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static LPCTSTR pszSection = "Arch";
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extern void MakeArc(float x1, float y1, float x2, float y2, int npoints,
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float start_ang, float fArc, float points[][2]);
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CArchDlg::CArchDlg(Vector& boxmins, Vector& boxmaxs, CWnd* pParent /*=NULL*/)
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: CDialog(CArchDlg::IDD, pParent)
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{
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bmins = boxmins;
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bmaxs = boxmaxs;
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//{{AFX_DATA_INIT(CArchDlg)
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m_iSides = 0;
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m_iWallWidth = 0;
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m_iAddHeight = 0;
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m_fArc = 0.0f;
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m_fAngle = 0.0f;
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//}}AFX_DATA_INIT
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// load up old defaults
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CString str;
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m_iWallWidth = AfxGetApp()->GetProfileInt(pszSection, "Wall Width", 32);
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str = AfxGetApp()->GetProfileString(pszSection, "Arc_", "180");
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m_fArc = atof(str);
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m_iSides = AfxGetApp()->GetProfileInt(pszSection, "Sides", 8);
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str = AfxGetApp()->GetProfileString(pszSection, "Start Angle_", "0");
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m_fAngle = atof(str);
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m_iAddHeight = AfxGetApp()->GetProfileInt(pszSection, "Add Height", 0);
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}
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void CArchDlg::SaveValues()
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{
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CString str;
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AfxGetApp()->WriteProfileInt(pszSection, "Wall Width", m_iWallWidth);
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str.Format("%f", m_fArc);
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AfxGetApp()->WriteProfileString(pszSection, "Arc_", str);
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AfxGetApp()->WriteProfileInt(pszSection, "Sides", m_iSides);
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str.Format("%f", m_fAngle);
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AfxGetApp()->WriteProfileString(pszSection, "Start Angle_", str);
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AfxGetApp()->WriteProfileInt(pszSection, "Add Height", m_iAddHeight);
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}
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void CArchDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CArchDlg)
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DDX_Control(pDX, IDC_ANGLESPIN, m_cStartAngleSpin);
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DDX_Control(pDX, IDC_WALLWIDTHSPIN, m_cWallWidthSpin);
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DDX_Control(pDX, IDC_WALLWIDTH, m_cWallWidth);
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DDX_Control(pDX, IDC_SIDESSPIN, m_cSidesSpin);
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DDX_Control(pDX, IDC_SIDES, m_cSides);
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DDX_Control(pDX, IDC_ARCSPIN, m_cArcSpin);
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DDX_Control(pDX, IDC_ARC, m_cArc);
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DDX_Control(pDX, IDC_PREVIEW, m_cPreview);
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DDX_Text(pDX, IDC_WALLWIDTH, m_iWallWidth);
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DDX_Text(pDX, IDC_SIDES, m_iSides);
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DDV_MinMaxInt(pDX, m_iSides, 3, 2048);
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DDX_Text(pDX, IDC_ADDHEIGHT, m_iAddHeight);
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DDX_Text(pDX, IDC_ARC, m_fArc);
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DDV_MinMaxFloat(pDX, m_fArc, 8.f, 360.f);
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DDX_Text(pDX, IDC_ANGLE, m_fAngle);
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DDV_MinMaxFloat(pDX, m_fAngle, 0.f, 360.f);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CArchDlg, CDialog)
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//{{AFX_MSG_MAP(CArchDlg)
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ON_EN_CHANGE(IDC_ARC, OnChangeArc)
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ON_BN_CLICKED(IDC_CIRCLE, OnCircle)
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ON_EN_UPDATE(IDC_SIDES, OnUpdateSides)
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ON_EN_UPDATE(IDC_WALLWIDTH, OnUpdateWallwidth)
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ON_WM_PAINT()
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ON_BN_CLICKED(IDC_ARCH_PREVIEW, OnArchPreview)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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void CArchDlg::OnChangeArc()
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{
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}
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void CArchDlg::OnCircle()
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{
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m_cArcSpin.SetPos(360);
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}
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void CArchDlg::OnUpdateSides()
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{
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}
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void CArchDlg::OnUpdateWallwidth()
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{
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}
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BOOL CArchDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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m_cArcSpin.SetRange(8, 360);
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m_cSidesSpin.SetRange(3, 100);
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m_cWallWidthSpin.SetRange(2, m_iMaxWallWidth);
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m_cStartAngleSpin.SetRange(0, 360);
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m_cPreview.ShowWindow(SW_HIDE);
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return TRUE;
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}
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void CArchDlg::OnPaint()
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{
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CPaintDC dc(this); // device context for painting
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// Do not call CDialog::OnPaint() for painting messages
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CBrush black(RGB(0,0,0));
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CBrush grey(RGB(128,128,128));
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CRect rcPreview;
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m_cPreview.GetWindowRect(&rcPreview);
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ScreenToClient(&rcPreview);
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dc.FillRect(rcPreview, &black);
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DrawArch(&dc);
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rcPreview.InflateRect(1,1);
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dc.FrameRect(rcPreview, &grey);
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ValidateRect(rcPreview);
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}
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void CArchDlg::OnArchPreview()
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{
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//
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// Build preview.
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//
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UpdateData(TRUE);
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InvalidateRect(NULL);
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UpdateWindow();
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}
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CArchDlg::~CArchDlg()
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{
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}
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void CArchDlg::DrawArch(CDC* pDC)
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{
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float fOuterPoints[ARC_MAX_POINTS][2];
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float fInnerPoints[ARC_MAX_POINTS][2];
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float fScaleX;
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float fScaleY;
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CPen m_hPen, *pOldPen;
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m_hPen.CreatePen(PS_SOLID, 1, RGB(255,255,255));
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pOldPen = pDC->SelectObject(&m_hPen);
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CRect rcItem;
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m_cPreview.GetWindowRect(&rcItem);
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ScreenToClient(&rcItem);
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CPoint pt;
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pt.x = rcItem.left + rcItem.Width() / 2;
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pt.y = rcItem.top + rcItem.Height() / 2;
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if (bmaxs[0] - bmins[0])
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fScaleX = rcItem.Width()/(bmaxs[0] - bmins[0]);
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else
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fScaleX = 1.0f;
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if (bmaxs[1] - bmins[1])
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fScaleY = rcItem.Height()/(bmaxs[1] - bmins[1]);
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else
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fScaleY = 1.0f;
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int iSides, iWallWidth;
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float fArc, fStartAngle;
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fArc = m_fArc;
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fStartAngle = m_fAngle;
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iSides = m_iSides;
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iWallWidth = m_iWallWidth;
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MakeArc(bmins[0], bmins[1],
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bmaxs[0], bmaxs[1], iSides,
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fStartAngle, fArc, fOuterPoints);
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MakeArc(bmins[0] + iWallWidth,
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bmins[1] + iWallWidth,
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bmaxs[0] - iWallWidth,
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bmaxs[1] - iWallWidth, iSides,
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fStartAngle, fArc, fInnerPoints);
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// check wall width - if it's half or more of the total,
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// set the inner poinst to the center point of the box
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// and turn off the CreateSouthFace flag
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BOOL bCreateSouthFace = TRUE;
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float fCenter[3];
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for (int i = 0; i < 3; i++)
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fCenter[i] = (bmins[i] + bmaxs[i])/2.0;
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if((iWallWidth*2+8) >= (bmaxs[0] - bmins[0]) ||
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(iWallWidth*2+8) >= (bmaxs[1] - bmins[1]))
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{
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for(int i = 0; i < ARC_MAX_POINTS; i++)
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{
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fInnerPoints[i][0] = fCenter[0];
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fInnerPoints[i][1] = fCenter[1];
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}
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bCreateSouthFace = FALSE;
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}
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for (int i = 0; i < iSides; i++)
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{
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int iNextPoint = i+1;
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if (iNextPoint >= iSides + 1)
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iNextPoint = 0;
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Vector points[4];
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points[0][0] = fOuterPoints[i][0];
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points[0][1] = fOuterPoints[i][1];
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points[1][0] = fOuterPoints[iNextPoint][0];
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points[1][1] = fOuterPoints[iNextPoint][1];
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points[2][0] = fInnerPoints[iNextPoint][0];
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points[2][1] = fInnerPoints[iNextPoint][1];
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points[3][0] = fInnerPoints[i][0];
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points[3][1] = fInnerPoints[i][1];
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for (int j = 0; j < 4; j++)
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{
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points[j][0] = fScaleX * (points[j][0] - fCenter[0]);
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points[j][1] = fScaleY * (points[j][1] - fCenter[1]);
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}
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pDC->MoveTo(pt.x + (int)points[0][0], pt.y - (int)points[0][1]);
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pDC->LineTo(pt.x + (int)points[1][0], pt.y - (int)points[1][1]);
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pDC->LineTo(pt.x + (int)points[2][0], pt.y - (int)points[2][1]);
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pDC->LineTo(pt.x + (int)points[3][0], pt.y - (int)points[3][1]);
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}
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// Draw the bbox
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/*CPen hPen2;
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hPen2.CreatePen(PS_SOLID, 1, RGB(255,255,0));
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pDC->SelectObject(&hPen2);
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pDC->MoveTo(pt.x + (int)((bmins[0] - fCenter[0])*fScaleX), pt.y - (int)((bmins[1] - fCenter[1])*fScaleY));
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pDC->LineTo(pt.x + (int)((bmins[0] - fCenter[0])*fScaleX), pt.y - (int)((bmaxs[1] - fCenter[1])*fScaleY));
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pDC->LineTo(pt.x + (int)((bmaxs[0] - fCenter[0])*fScaleX), pt.y - (int)((bmaxs[1] - fCenter[1])*fScaleY));
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pDC->LineTo(pt.x + (int)((bmaxs[0] - fCenter[0])*fScaleX), pt.y - (int)((bmins[1] - fCenter[1])*fScaleY));
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*/
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pDC->SelectObject(pOldPen);
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}
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