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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef DMEBALANCETOSTEREOCALCULATOROPERATOR_H
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#define DMEBALANCETOSTEREOCALCULATOROPERATOR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "movieobjects/dmeoperator.h"
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class CDmeBalanceToStereoCalculatorOperator : public CDmeOperator
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{
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DEFINE_ELEMENT( CDmeBalanceToStereoCalculatorOperator, CDmeOperator );
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public:
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virtual void Operate();
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virtual void GetInputAttributes ( CUtlVector< CDmAttribute * > &attrs );
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virtual void GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs );
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void SetSpewResult( bool state );
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protected:
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float ComputeDefaultValue();
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CDmaVar< float > m_result_left;
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CDmaVar< float > m_result_right;
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CDmaVar< float > m_result_multi;
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CDmaVar< float > m_value; // input value
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CDmaVar< float > m_balance; // balance value
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CDmaVar< float > m_multilevel; // multilevel value
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// Debuggin
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CDmaVar< bool > m_bSpewResult;
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float m_flDefaultValue;
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};
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#endif // DMEBALANCETOSTEREOCALCULATOROPERATOR_H
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