mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef CAMERA_H
|
|
#define CAMERA_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "cbase.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
class CPointCamera : public CBaseEntity
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CPointCamera, CBaseEntity );
|
|
DECLARE_SERVERCLASS();
|
|
DECLARE_DATADESC();
|
|
CPointCamera();
|
|
~CPointCamera();
|
|
|
|
void Spawn( void );
|
|
|
|
// Tell the client that this camera needs to be rendered
|
|
void SetActive( bool bActive );
|
|
int UpdateTransmitState(void);
|
|
|
|
void ChangeFOVThink( void );
|
|
|
|
void InputChangeFOV( inputdata_t &inputdata );
|
|
void InputSetOnAndTurnOthersOff( inputdata_t &inputdata );
|
|
void InputSetOn( inputdata_t &inputdata );
|
|
void InputSetOff( inputdata_t &inputdata );
|
|
|
|
private:
|
|
float m_TargetFOV;
|
|
float m_DegreesPerSecond;
|
|
|
|
CNetworkVar( float, m_FOV );
|
|
CNetworkVar( float, m_Resolution );
|
|
CNetworkVar( bool, m_bFogEnable );
|
|
CNetworkColor32( m_FogColor );
|
|
CNetworkVar( float, m_flFogStart );
|
|
CNetworkVar( float, m_flFogEnd );
|
|
CNetworkVar( float, m_flFogMaxDensity );
|
|
CNetworkVar( bool, m_bActive );
|
|
CNetworkVar( bool, m_bUseScreenAspectRatio );
|
|
|
|
// Allows the mapmaker to control whether a camera is active or not
|
|
bool m_bIsOn;
|
|
|
|
public:
|
|
CPointCamera *m_pNext;
|
|
};
|
|
|
|
CPointCamera *GetPointCameraList();
|
|
#endif // CAMERA_H
|