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39 lines
776 B
C++
39 lines
776 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef C_NEUROTOXIN_COUNTDOWN_H
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#define C_NEUROTOXIN_COUNTDOWN_H
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#include "cbase.h"
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#include "utlvector.h"
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class C_NeurotoxinCountdown : public C_BaseEntity
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{
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public:
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DECLARE_CLASS( C_NeurotoxinCountdown, CBaseEntity );
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DECLARE_CLIENTCLASS();
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C_NeurotoxinCountdown();
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virtual ~C_NeurotoxinCountdown();
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bool IsEnabled( void ) { return m_bEnabled; }
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int GetMinutes( void );
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int GetSeconds( void );
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int GetMilliseconds( void );
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private:
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bool m_bEnabled;
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};
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extern CUtlVector< C_NeurotoxinCountdown* > g_NeurotoxinCountdowns;
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#endif //C_NEUROTOXIN_COUNTDOWN_H
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