mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
32 lines
898 B
C++
32 lines
898 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
#ifndef ICLIENTENTITYINTERNAL_H
|
|
#define ICLIENTENTITYINTERNAL_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "icliententity.h"
|
|
#include "clientleafsystem.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Forward declarations
|
|
//-----------------------------------------------------------------------------
|
|
|
|
class ClientClass;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// represents a handle used only by the client DLL
|
|
//-----------------------------------------------------------------------------
|
|
|
|
typedef CBaseHandle ClientEntityHandle_t;
|
|
typedef unsigned short SpatialPartitionHandle_t;
|
|
|
|
|
|
|
|
#endif // ICLIENTENTITYINTERNAL_H
|