source-engine/game/client/replay/vgui/replaybrowsermovieplayerpanel.h
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

58 lines
1.6 KiB
C++

//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYBROWSERMOVIEPLAYERPANEL_H
#define REPLAYBROWSERMOVIEPLAYERPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "replaybrowserbasepanel.h"
#include "video/ivideoservices.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Purpose: A panel that plays AVI's
//-----------------------------------------------------------------------------
class CMoviePlayerPanel : public CReplayBasePanel
{
DECLARE_CLASS_SIMPLE( CMoviePlayerPanel, CReplayBasePanel );
public:
CMoviePlayerPanel( Panel *pParent, const char *pName, const char *pMovieFilename );
~CMoviePlayerPanel();
virtual void Paint();
void Play();
void SetLooping( bool bLooping ) { m_bLooping = bLooping; }
bool IsPlaying() { return m_bPlaying; }
void SetScrubOnMouseOverMode( bool bOn );
void FreeMaterial();
void ToggleFullscreen();
private:
virtual void PerformLayout();
virtual void OnMousePressed( MouseCode code );
virtual void OnTick();
IVideoMaterial *m_pVideoMaterial;
IMaterial *m_pMaterial;
float m_flCurFrame;
int m_nNumFrames;
bool m_bPlaying;
bool m_bLooping;
float m_flLastTime;
int m_nGlobalPos[2];
int m_nLastMouseXPos;
bool m_bFullscreen;
Panel *m_pOldParent;
int m_aOldBounds[4];
bool m_bMouseOverScrub; // In this mode, we don't playback, only scrub on mouse over
};
#endif // REPLAYBROWSERMOVIEPLAYERPANEL_H