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| .. | ||
| c_env_lightraill_endpoint.cpp | ||
| c_env_portal_path_track.cpp | ||
| c_func_liquidportal.cpp | ||
| c_func_liquidportal.h | ||
| c_neurotoxin_countdown.cpp | ||
| c_neurotoxin_countdown.h | ||
| c_npc_portal_turret_floor.cpp | ||
| c_npc_rocket_turret.cpp | ||
| c_portal_player.cpp | ||
| c_portal_player.h | ||
| c_portal_radio.cpp | ||
| C_PortalGhostRenderable.cpp | ||
| C_PortalGhostRenderable.h | ||
| c_prop_energy_ball.cpp | ||
| c_prop_portal_stats_display.cpp | ||
| c_prop_portal_stats_display.h | ||
| c_prop_portal.cpp | ||
| c_prop_portal.h | ||
| c_weapon_physcannon.cpp | ||
| c_weapon_portalgun.cpp | ||
| c_weapon_portalgun.h | ||
| c_weapon_stubs_portal.cpp | ||
| clientmode_portal.cpp | ||
| clientmode_portal.h | ||
| fx_portal.cpp | ||
| hud_quickinfo.cpp | ||
| MaterialProxy_Portal_PickAlphaMask.cpp | ||
| materialproxy_portalstatic.cpp | ||
| portal_credits.cpp | ||
| Portal_DynamicMeshRenderingUtils.cpp | ||
| Portal_DynamicMeshRenderingUtils.h | ||
| portal_hud_crosshair.cpp | ||
| portal_hud_crosshair.h | ||
| portal_render_targets.cpp | ||
| portal_render_targets.h | ||
| PortalRender.cpp | ||
| PortalRender.h | ||
| portalrenderable_flatbasic.cpp | ||
| portalrenderable_flatbasic.h | ||
| vgui_neurotoxin_countdown_screen.cpp | ||
| vgui_portal_stats_display_screen.cpp | ||