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79 lines
2.4 KiB
C
79 lines
2.4 KiB
C
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//----------------------------------------------------------------------------------------
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#ifndef GAMEDEFS_H
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#define GAMEDEFS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#if defined( TF_CLIENT_DLL )
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# include "tf_gamestats_shared.h"
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# define REPLAY_GAMESTATS_UNDEFINED TFSTAT_UNDEFINED
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# define REPLAY_GAMESTATS_REVENGE TFSTAT_REVENGE
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# define REPLAY_GAMESTATS_DEATHS TFSTAT_DEATHS
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# define REPLAY_GAMESTATS_DOMINATIONS TFSTAT_DOMINATIONS
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# define REPLAY_GAMESTATS_POINTSSCORED TFSTAT_POINTSSCORED
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# define REPLAY_GAMESTATS_MAX TFSTAT_TOTAL
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# define REPLAY_TEAM_TEAM0 TF_TEAM_RED
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# define REPLAY_TEAM_TEAM1 TF_TEAM_BLUE
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# define REPLAY_CLASS_UNDEFINED TF_CLASS_UNDEFINED
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# define REPLAY_NUM_CLASSES TF_CLASS_MENU_BUTTONS
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# define REPLAY_DEATH_DOMINATION TF_DEATH_DOMINATION
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# define REPLAY_DEATH_ASSISTER_DOMINATION TF_DEATH_ASSISTER_DOMINATION
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# define REPLAY_DEATH_REVENGE TF_DEATH_REVENGE
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# define REPLAY_DEATH_ASSISTER_REVENGE TF_DEATH_ASSISTER_REVENGE
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# define C_ReplayGame_PlayerResource
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# include "c_tf_playerresource.h"
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typedef C_TF_PlayerResource C_ReplayGame_PlayerResource_t;
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# define ReplayStatType_t TFStatType_t
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# define REPLAY_MAX_DISPLAY_GAMESTATS 23
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#elif defined( CSTRIKE_DLL )
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# include "cs_gamestats_shared.h"
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# define REPLAY_GAMESTATS_UNDEFINED CSSTAT_UNDEFINED
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# define REPLAY_GAMESTATS_REVENGE CSSTAT_REVENGES
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# define REPLAY_GAMESTATS_DEATHS CSSTAT_DEATHS
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# define REPLAY_GAMESTATS_DOMINATIONS CSSTAT_DOMINATIONS
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# define REPLAY_GAMESTATS_POINTSSCORED CSSTAT_UNDEFINED // Sheeeeeeeeeit
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# define REPLAY_GAMESTATS_MAX CSSTAT_MAX
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# define REPLAY_TEAM_TEAM0 TEAM_TERRORIST
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# define REPLAY_TEAM_TEAM1 TEAM_CT
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# define REPLAY_CLASS_UNDEFINED CS_CLASS_NONE
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# define REPLAY_NUM_CLASSES CS_NUM_CLASSES
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# define REPLAY_DEATH_DOMINATION CS_DEATH_DOMINATION
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# define REPLAY_DEATH_REVENGE CS_DEATH_REVENGE
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# include "c_cs_playerresource.h"
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typedef C_CS_PlayerResource C_ReplayGame_PlayerResource_t;
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# define ReplayStatType_t CSStatType_t
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# define RoundStats_t StatsCollection_t
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# define REPLAY_MAX_DISPLAY_GAMESTATS 3
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#endif
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struct StatInfo_t
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{
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ReplayStatType_t m_nStat;
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const char *m_pStatLocalizationToken;
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};
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extern StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS];
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#endif // GAMEDEFS_H
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