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63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ACHIEVEMENTANDSTATSSUMMARY_H
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#define ACHIEVEMENTANDSTATSSUMMARY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/PropertyDialog.h>
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class CAchievementsPage;
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class CLifetimeStatsPage;
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class CMatchStatsPage;
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class StatCard;
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class CStatsSummary;
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const int cAchievementsDialogMinWidth = 1024; // don't show this screen for lower resolutions
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//-----------------------------------------------------------------------------
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// Purpose: dialog for displaying the achievements/stats summary
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//-----------------------------------------------------------------------------
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class CAchievementAndStatsSummary : public vgui::PropertyDialog
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{
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DECLARE_CLASS_SIMPLE( CAchievementAndStatsSummary, vgui::PropertyDialog );
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public:
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CAchievementAndStatsSummary(vgui::Panel *parent);
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~CAchievementAndStatsSummary();
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virtual void Activate();
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void OnKeyCodePressed( vgui::KeyCode code )
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{
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if ( code == KEY_XBUTTON_B )
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{
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Close();
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}
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else
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{
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BaseClass::OnKeyCodePressed(code);
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}
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}
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protected:
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virtual bool OnOK(bool applyOnly);
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virtual void OnSizeChanged( int newWide, int newTall );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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private:
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CAchievementsPage* m_pAchievementsPage;
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CLifetimeStatsPage* m_pLifetimeStatsPage;
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CMatchStatsPage* m_pMatchStatsPage;
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CStatsSummary* m_pStatsSummary;
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};
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#endif // ACHIEVEMENTANDSTATSSUMMARY_H
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