mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 09:03:01 +00:00
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "materialsystem/imesh.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
// -------------------------------------------------------------------------------- //
|
|
// An entity used to access overlays (and change their texture)
|
|
// -------------------------------------------------------------------------------- //
|
|
class C_InfoOverlayAccessor : public C_BaseEntity
|
|
{
|
|
public:
|
|
|
|
DECLARE_CLASS( C_InfoOverlayAccessor, C_BaseEntity );
|
|
DECLARE_CLIENTCLASS();
|
|
|
|
C_InfoOverlayAccessor();
|
|
|
|
virtual void OnDataChanged( DataUpdateType_t updateType );
|
|
|
|
private:
|
|
|
|
int m_iOverlayID;
|
|
};
|
|
|
|
// Expose it to the engine.
|
|
IMPLEMENT_CLIENTCLASS(C_InfoOverlayAccessor, DT_InfoOverlayAccessor, CInfoOverlayAccessor);
|
|
|
|
BEGIN_RECV_TABLE_NOBASE(C_InfoOverlayAccessor, DT_InfoOverlayAccessor)
|
|
RecvPropInt(RECVINFO(m_iTextureFrameIndex)),
|
|
RecvPropInt(RECVINFO(m_iOverlayID)),
|
|
END_RECV_TABLE()
|
|
|
|
|
|
// -------------------------------------------------------------------------------- //
|
|
// Functions.
|
|
// -------------------------------------------------------------------------------- //
|
|
|
|
C_InfoOverlayAccessor::C_InfoOverlayAccessor()
|
|
{
|
|
}
|
|
|
|
void C_InfoOverlayAccessor::OnDataChanged( DataUpdateType_t updateType )
|
|
{
|
|
if ( updateType == DATA_UPDATE_CREATED )
|
|
{
|
|
// Update overlay's bind proxy
|
|
engine->SetOverlayBindProxy( m_iOverlayID, GetClientRenderable() );
|
|
}
|
|
}
|