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53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=============================================================================
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#include <Windows.h> // GetModuleFileName, ShellExecute
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// Valve includes
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#include "strtools.h"
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#include "tier0/icommandline.h"
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#include "tier1/utlstring.h"
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// Last include
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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//
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//-----------------------------------------------------------------------------
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void RunExe()
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{
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CUtlString sParameters;
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ICommandLine *pCmdLine = CommandLine();
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for ( int i = 1; i < pCmdLine->ParmCount(); ++i )
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{
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if ( i > 1 )
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{
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sParameters += " ";
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}
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const char *pszParm = pCmdLine->GetParm( i );
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if ( strchr( pszParm, ' ' ) || strchr( pszParm, '\t' ) )
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{
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sParameters += "\"";
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sParameters += pszParm;
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sParameters += "\"";
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}
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else
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{
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sParameters += pszParm;
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}
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}
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// Invoked with no command-line args: run in GUI mode.
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char szExeName[ MAX_PATH ];
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GetModuleFileName( NULL, szExeName, ARRAYSIZE( szExeName ) );
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V_SetExtension( szExeName, ".exe", ARRAYSIZE( szExeName ) );
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ShellExecute( NULL, _T( "open" ), szExeName, sParameters.String(), NULL, SW_SHOWNORMAL );
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}
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