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218 lines
7.4 KiB
C++
218 lines
7.4 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "env_portal_path_track_shared.h"
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#include "beam_shared.h"
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//**********( MODULE CONSTANTS )*************
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#define TRACK_FX_WIDTH_ON 4.0f
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#define TRACK_FX_WIDTH_OFF 4.0f
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#define TRACK_FX_BRIGHTNESS_ON 100
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#define TRACK_FX_BRIGHTNESS_OFF 10
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#define TRACK_FX_COLOR_ON 140,235,255
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#define TRACK_FX_COLOR_OFF 235,243,243
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#define TRACK_FX_SCROLL 25.6f
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ConVar sv_portal_pathtrack_track_width_on ( "sv_portal_pathtrack_track_width_on", "4.0", FCVAR_CHEAT );
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//**********( DATA TABLE )*******************
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BEGIN_DATADESC( CEnvPortalPathTrack )
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// Data members
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DEFINE_FIELD( m_bTrackActive, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bEndpointActive, FIELD_BOOLEAN ),
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// keyfield data
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// DEFINE_KEYFIELD( m_fScaleEndpoint, FIELD_FLOAT, "End_point_scale" ),
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// DEFINE_KEYFIELD( m_fScaleTrack, FIELD_FLOAT, "Track_beam_scale" ),
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// DEFINE_KEYFIELD( m_fFadeOutEndpoint, FIELD_FLOAT, "End_point_fadeout"),
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// DEFINE_KEYFIELD( m_fFadeInEndpoint, FIELD_FLOAT, "End_point_fadein"),
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// Inputs
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DEFINE_INPUTFUNC( FIELD_VOID, "ActivateTrackFX", InputActivateTrack ),
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DEFINE_INPUTFUNC( FIELD_VOID, "ActivateEndPointFX", InputActivateEndpoint ),
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DEFINE_INPUTFUNC( FIELD_VOID, "DeactivateTrackFX", InputDeactivateTrack ),
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DEFINE_INPUTFUNC( FIELD_VOID, "DeactivateEndPointFX", InputDeactivateEndpoint ),
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// Outputs
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DEFINE_OUTPUT(m_OnActivatedEndpoint, "OnActivateFX"),
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST( CEnvPortalPathTrack, DT_EnvPortalPathTrack )
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SendPropBool( SENDINFO(m_bTrackActive) ),
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SendPropBool( SENDINFO(m_bEndpointActive) ),
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SendPropInt ( SENDINFO(m_nState) ),
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END_SEND_TABLE()
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LINK_ENTITY_TO_CLASS( env_portal_path_track, CEnvPortalPathTrack );
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//*********( FUNCTION IMPLEMENTATIONS )***************
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : -
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//-----------------------------------------------------------------------------
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CEnvPortalPathTrack::CEnvPortalPathTrack()
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{
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m_bTrackActive = false;
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m_bEndpointActive = false;
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// m_fScaleEndpoint = 1.0f;
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// m_fScaleTrack = 1.0f;
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}
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CEnvPortalPathTrack::~CEnvPortalPathTrack()
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{
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ShutDownTrackFX(); //Make sure to deallocate the track beam and particle effects
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}
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//-----------------------------------------------------------------------------
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// Precache:
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::Precache()
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{
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BaseClass::Precache();
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PrecacheMaterial( "effects/combinemuzzle2_dark" );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::Spawn( void )
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{
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Precache();
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BaseClass::Spawn();
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UTIL_SetSize( this, Vector( -8, -8, -8 ), Vector( 8, 8, 8 ) );
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// No model but we still need to force this!
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AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
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}
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void CEnvPortalPathTrack::Activate( void )
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{
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BaseClass::Activate(); //Link the happy friends so I know where my next target entity is
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InitTrackFX(); //Initialize the FX for the track beam
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initializes the track beam and it's partical effects
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InitTrackFX()
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{
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m_pBeam = CBeam::BeamCreate( "sprites/track_beam.vmt", TRACK_FX_WIDTH_ON ); //Allocate a mr. beamy, and set his scroll sprite and width
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if ( m_pnext )
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{
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m_pBeam->PointEntInit( GetAbsOrigin(), m_pnext ); //Set up the beam to draw from its center to it's next track.
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}
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ActivateTrackFX(); //Set prettiness
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}
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//-----------------------------------------------------------------------------
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// Purpose: Kills the track beam and it's partical effects
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::ShutDownTrackFX()
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{
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if ( m_pBeam )
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{
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UTIL_Remove( m_pBeam );
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m_pBeam = NULL;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initializes the endpoint particle effects
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InitEndpointFX()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activates the visual effects on the path track between two endpoints
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InputActivateTrack(inputdata_t &inputdata)
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{
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ActivateTrackFX();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activates the visual effects on the endpoint
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InputActivateEndpoint(inputdata_t &inputdata)
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{
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ActivateEndpointFX();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activates the visual effects on the path track between two endpoints
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InputDeactivateTrack(inputdata_t &inputdata)
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{
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DeactivateTrackFX();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activates the visual effects on the endpoint
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::InputDeactivateEndpoint(inputdata_t &inputdata)
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{
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DeactivateEndpointFX();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activate all of the track's beams (at least the ones that are flagged to display)
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::ActivateTrackFX ( void )
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{
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m_pBeam->SetColor( TRACK_FX_COLOR_ON );
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m_pBeam->SetScrollRate( (int)TRACK_FX_SCROLL );
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m_pBeam->SetBrightness( TRACK_FX_BRIGHTNESS_ON );
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m_pBeam->TurnOff();
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m_nState = (int)PORTAL_PATH_TRACK_STATE_ACTIVE;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activate all of the track's beams (at least the ones that are flagged to display)
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::DeactivateTrackFX ( void )
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{
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m_pBeam->SetColor( TRACK_FX_COLOR_OFF );
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m_pBeam->SetScrollRate( (int)TRACK_FX_SCROLL );
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m_pBeam->SetBrightness( TRACK_FX_BRIGHTNESS_OFF );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activate all of the endpoint's glowy bits that are flagged to display
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::ActivateEndpointFX ( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose: Activate all of the endpoint's glowy bits that are flagged to display
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// Input : -
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//-----------------------------------------------------------------------------
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void CEnvPortalPathTrack::DeactivateEndpointFX ( void )
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{
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} |