mirror of
https://github.com/nillerusr/source-engine.git
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121 lines
2.3 KiB
C++
121 lines
2.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "client_pch.h"
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#include <vgui/ISystem.h>
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#include <vgui/ISurface.h>
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#include <vgui/IVGui.h>
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#include <KeyValues.h>
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#include <vgui_controls/BuildGroup.h>
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#include <vgui_controls/Tooltip.h>
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#include <vgui_controls/TextImage.h>
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#include <vgui_controls/CheckButton.h>
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#include <vgui_controls/Label.h>
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#include <vgui_controls/PropertySheet.h>
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#include <vgui_controls/FileOpenDialog.h>
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#include <vgui_controls/ProgressBar.h>
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#include <vgui_controls/Slider.h>
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#include <vgui_controls/Controls.h>
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#include <vgui_controls/TextEntry.h>
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#include <vgui_controls/ListViewPanel.h>
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#include <vgui/IInput.h>
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#include "filesystem.h"
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#include "cl_txviewpanel.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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TxViewPanel *g_pTxViewPanel = NULL;
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void TxViewPanel::Install( vgui::Panel *parent )
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{
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if ( g_pTxViewPanel )
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return;
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g_pTxViewPanel = new TxViewPanel( parent );
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Assert( g_pTxViewPanel );
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}
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TxViewPanel::TxViewPanel( vgui::Panel *parent ) : vgui::Frame( parent, "TxViewPanel" )
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{
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m_pRefresh = new vgui::Button( this, "Refresh", "Refresh" );
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m_pView = new vgui::ListViewPanel( this, "Textures" );
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vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
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LoadControlSettings( "Resource\\TxViewPanel.res" );
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SetVisible( false );
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SetSizeable( true );
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SetMoveable( true );
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}
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TxViewPanel::~TxViewPanel()
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{
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;
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}
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void TxViewPanel::OnTick()
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{
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BaseClass::OnTick();
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if ( !IsVisible() )
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return;
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;
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}
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void TxViewPanel::OnCommand( const char *command )
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{
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if ( !Q_strcasecmp( command, "refresh" ) )
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{
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;
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}
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else
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{
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BaseClass::OnCommand( command );
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}
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}
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void TxViewPanel::OnMessage( const KeyValues *params, vgui::VPANEL fromPanel )
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{
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BaseClass::OnMessage( params, fromPanel );
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}
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void TxViewPanel::OnFileSelected( const char *fullpath )
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{
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if ( !fullpath || !fullpath[0] )
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return;
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;
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}
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void TxView_f()
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{
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if ( !g_pTxViewPanel )
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return;
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if ( g_pTxViewPanel->IsVisible() )
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{
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g_pTxViewPanel->Close();
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}
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else
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{
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g_pTxViewPanel->Activate();
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}
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}
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// static ConCommand txview( "txview", TxView_f, "Show/hide the internal texture viewer.", FCVAR_DONTRECORD );
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