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27 lines
761 B
C++
27 lines
761 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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//=======================================================================================//
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#ifndef ISERVERENGINE_H
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#define ISERVERENGINE_H
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#ifdef _WIN32
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#pragma once
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#endif
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//----------------------------------------------------------------------------------------
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#include "interface.h"
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//----------------------------------------------------------------------------------------
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class IReplayServerEngine : public IBaseInterface
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{
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public:
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virtual void EndReplayRecordingSession() = 0;
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virtual bool IsReplayRecording() = 0;
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virtual bool IsReplay() = 0;
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};
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//----------------------------------------------------------------------------------------
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#endif // ISERVERENGINE_H
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