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32 lines
1.2 KiB
C++
32 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: See notes below
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//
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//=============================================================================
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#include "mdlobjects/mdlobjects.h"
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#include "movieobjects/movieobjects.h"
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// YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE mdlobjects.lib FILE
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// This hack causes the class factories for the element types to be imported into the compiled code...
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// MDL types
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USING_ELEMENT_FACTORY( DmeHitbox );
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USING_ELEMENT_FACTORY( DmeHitboxSet );
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USING_ELEMENT_FACTORY( DmeBodyPart );
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USING_ELEMENT_FACTORY( DmeBlankBodyPart );
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USING_ELEMENT_FACTORY( DmeLOD );
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USING_ELEMENT_FACTORY( DmeLODList );
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USING_ELEMENT_FACTORY( DmeCollisionModel );
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USING_ELEMENT_FACTORY( DmeBodyGroup );
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USING_ELEMENT_FACTORY( DmeBodyGroupList );
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USING_ELEMENT_FACTORY( DmeMdlList );
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USING_ELEMENT_FACTORY( DmeBoneWeight );
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USING_ELEMENT_FACTORY( DmeBoneMask );
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USING_ELEMENT_FACTORY( DmeBoneMaskList );
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USING_ELEMENT_FACTORY( DmeSequence );
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USING_ELEMENT_FACTORY( DmeSequenceList );
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USING_ELEMENT_FACTORY( DmeBoneFlexDriverControl );
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USING_ELEMENT_FACTORY( DmeBoneFlexDriver );
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USING_ELEMENT_FACTORY( DmeBoneFlexDriverList );
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