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79 lines
2.2 KiB
C++
79 lines
2.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Flatbed truck that can carry multiple stationary objects
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "tf_vehicle_flatbed.h"
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#include "engine/IEngineSound.h"
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#include "VGuiScreen.h"
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#include "ammodef.h"
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#include "in_buttons.h"
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#define FLATBED_MINS Vector(-30, -50, -10)
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#define FLATBED_MAXS Vector( 30, 50, 55)
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#define FLATBED_MODEL "models/objects/obj_flatbed.mdl"
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IMPLEMENT_SERVERCLASS_ST(CVehicleFlatbed, DT_VehicleFlatbed)
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END_SEND_TABLE();
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LINK_ENTITY_TO_CLASS(vehicle_flatbed, CVehicleFlatbed);
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PRECACHE_REGISTER(vehicle_flatbed);
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// CVars
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ConVar vehicle_flatbed_health( "vehicle_flatbed_health","800", FCVAR_NONE, "Flatbed health" );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CVehicleFlatbed::CVehicleFlatbed()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CVehicleFlatbed::Precache()
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{
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PrecacheModel( FLATBED_MODEL );
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PrecacheVGuiScreen( "screen_vehicle_battering_ram" );
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BaseClass::Precache();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CVehicleFlatbed::Spawn()
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{
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SetModel( FLATBED_MODEL );
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// This size is used for placement only...
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UTIL_SetSize(this, FLATBED_MINS, FLATBED_MAXS);
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m_takedamage = DAMAGE_YES;
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m_iHealth = vehicle_flatbed_health.GetInt();
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SetType( OBJ_FLATBED );
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SetMaxPassengerCount( 1 );
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BaseClass::Spawn();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets info about the control panels
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//-----------------------------------------------------------------------------
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void CVehicleFlatbed::GetControlPanelInfo( int nPanelIndex, const char *&pPanelName )
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{
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pPanelName = "screen_vehicle_battering_ram";
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}
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