mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 22:56:50 +00:00
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef TF_OBJ_MAPDEFINED_H
|
|
#define TF_OBJ_MAPDEFINED_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
// ------------------------------------------------------------------------ //
|
|
// Purpose: Map Defined object placed by mapmakers
|
|
// ------------------------------------------------------------------------ //
|
|
class CObjectMapDefined : public CBaseObject
|
|
{
|
|
DECLARE_CLASS( CObjectMapDefined, CBaseObject );
|
|
|
|
public:
|
|
DECLARE_DATADESC();
|
|
DECLARE_SERVERCLASS();
|
|
|
|
static CObjectMapDefined* Create(const Vector &vOrigin, const QAngle &vAngles);
|
|
|
|
CObjectMapDefined();
|
|
|
|
virtual void Spawn();
|
|
virtual void Precache();
|
|
virtual bool CanTakeEMPDamage( void ) { return true; }
|
|
virtual int OnTakeDamage( const CTakeDamageInfo &info );
|
|
|
|
private:
|
|
// Custom names for ID strings
|
|
string_t m_iszCustomName;
|
|
CNetworkString( m_szCustomName, MAX_OBJ_CUSTOMNAME_SIZE );
|
|
};
|
|
|
|
#endif // TF_OBJ_MAPDEFINED_H
|