mirror of
https://github.com/nillerusr/source-engine.git
synced 2025-01-11 09:56:46 +00:00
34 lines
678 B
C++
34 lines
678 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef TF_OBJ_ARMOR_UPGRADE_H
|
|
#define TF_OBJ_ARMOR_UPGRADE_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
#include "tf_obj_baseupgrade_shared.h"
|
|
|
|
|
|
// This class shows a temporary model until you get to an object it can upgrade.
|
|
// Then it draws a shell over the model you want to upgrade.
|
|
class CArmorUpgrade : public CBaseObjectUpgrade
|
|
{
|
|
public:
|
|
DECLARE_CLASS( CArmorUpgrade, CBaseObjectUpgrade );
|
|
DECLARE_SERVERCLASS();
|
|
|
|
|
|
CArmorUpgrade();
|
|
|
|
|
|
virtual void Spawn();
|
|
};
|
|
|
|
|
|
#endif // TF_OBJ_ARMOR_UPGRADE_H
|