mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 17:13:03 +00:00
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
#include "cbase.h"
|
|
#include "gamedefs.h"
|
|
|
|
//----------------------------------------------------------------------------------------
|
|
|
|
StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] =
|
|
{
|
|
#if defined( TF_CLIENT_DLL )
|
|
|
|
{ TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", },
|
|
{ TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
|
|
{ TFSTAT_DAMAGE, "#Stat_Damage" },
|
|
{ TFSTAT_CAPTURES, "#Stat_Captures" },
|
|
{ TFSTAT_DEFENSES, "#Stat_Defenses" },
|
|
{ TFSTAT_REVENGE, "#Stat_Revenge" },
|
|
{ TFSTAT_POINTSSCORED, "#Stat_PointsScored" },
|
|
{ TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" },
|
|
{ TFSTAT_HEADSHOTS, "#Stat_Headshots" },
|
|
{ TFSTAT_PLAYTIME, "#Stat_PlayTime" },
|
|
|
|
{ TFSTAT_HEALING, "#Stat_Healing" },
|
|
{ TFSTAT_INVULNS, "#Stat_Invulns" },
|
|
{ TFSTAT_KILLASSISTS, "#Stat_KillAssists" },
|
|
{ TFSTAT_BACKSTABS, "#Stat_BackStabs" },
|
|
{ TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" },
|
|
{ TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" },
|
|
{ TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" },
|
|
{ TFSTAT_TELEPORTS, "#Stat_Teleports" },
|
|
{ TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" },
|
|
{ TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" },
|
|
|
|
{ TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" },
|
|
{ TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" },
|
|
{ TFSTAT_CRITS, "#Stat_Crits" },
|
|
|
|
#elif defined( CSTRIKE_DLL )
|
|
|
|
{ CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" },
|
|
{ CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
|
|
{ CSSTAT_DAMAGE, "#Stat_Damage" },
|
|
|
|
#endif
|
|
}; |