mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 22:56:50 +00:00
325 lines
7.3 KiB
C++
325 lines
7.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//
|
|
//=============================================================================//
|
|
// MessageWatchDlg.cpp : implementation file
|
|
//
|
|
|
|
#include "stdafx.h"
|
|
#include "MessageWatch.h"
|
|
#include "MessageWatchDlg.h"
|
|
#include "messagemgr.h"
|
|
#include "tier1/strtools.h"
|
|
|
|
#ifdef _DEBUG
|
|
#define new DEBUG_NEW
|
|
#undef THIS_FILE
|
|
static char THIS_FILE[] = __FILE__;
|
|
#endif
|
|
|
|
|
|
#define WM_STARTIDLE (WM_USER + 565)
|
|
|
|
|
|
// --------------------------------------------------------------------------- //
|
|
// CSender.
|
|
// --------------------------------------------------------------------------- //
|
|
|
|
CSender::CSender()
|
|
{
|
|
m_pSocket = NULL;
|
|
m_pConsoleWnd = NULL;
|
|
}
|
|
|
|
CSender::~CSender()
|
|
{
|
|
if ( m_pSocket )
|
|
m_pSocket->Release();
|
|
|
|
if ( m_pConsoleWnd )
|
|
m_pConsoleWnd->Release();
|
|
}
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CMessageWatchDlg dialog
|
|
|
|
CMessageWatchDlg::CMessageWatchDlg(CWnd* pParent /*=NULL*/)
|
|
: CDialog(CMessageWatchDlg::IDD, pParent)
|
|
{
|
|
//{{AFX_DATA_INIT(CMessageWatchDlg)
|
|
// NOTE: the ClassWizard will add member initialization here
|
|
//}}AFX_DATA_INIT
|
|
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
|
|
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
|
|
|
|
m_pListenSocket = NULL;
|
|
}
|
|
|
|
CMessageWatchDlg::~CMessageWatchDlg()
|
|
{
|
|
// destroy the sender objects.
|
|
|
|
if ( m_pListenSocket )
|
|
m_pListenSocket->Release();
|
|
}
|
|
|
|
void CMessageWatchDlg::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
CDialog::DoDataExchange(pDX);
|
|
//{{AFX_DATA_MAP(CMessageWatchDlg)
|
|
DDX_Control(pDX, IDC_MACHINES, m_Machines);
|
|
//}}AFX_DATA_MAP
|
|
}
|
|
|
|
BEGIN_MESSAGE_MAP(CMessageWatchDlg, CDialog)
|
|
//{{AFX_MSG_MAP(CMessageWatchDlg)
|
|
ON_MESSAGE(WM_STARTIDLE, OnStartIdle)
|
|
ON_WM_PAINT()
|
|
ON_WM_QUERYDRAGICON()
|
|
ON_LBN_DBLCLK(IDC_MACHINES, OnDblclkMachines)
|
|
ON_BN_CLICKED(IDSHOWALL, OnShowall)
|
|
ON_BN_CLICKED(IDHIDEALL, OnHideall)
|
|
//}}AFX_MSG_MAP
|
|
END_MESSAGE_MAP()
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// CMessageWatchDlg message handlers
|
|
|
|
BOOL CMessageWatchDlg::OnInitDialog()
|
|
{
|
|
CDialog::OnInitDialog();
|
|
|
|
// Set the icon for this dialog. The framework does this automatically
|
|
// when the application's main window is not a dialog
|
|
SetIcon(m_hIcon, TRUE); // Set big icon
|
|
SetIcon(m_hIcon, FALSE); // Set small icon
|
|
|
|
// Setup our listen socket and thread.
|
|
m_pListenSocket = CreateIPSocket();
|
|
m_pListenSocket->BindToAny( MSGMGR_BROADCAST_PORT );
|
|
|
|
m_cWinIdle.StartIdle( GetSafeHwnd(), WM_STARTIDLE, 0, 0, 100 );
|
|
m_cWinIdle.NextIdle();
|
|
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
}
|
|
|
|
|
|
LONG CMessageWatchDlg::OnStartIdle( UINT, LONG )
|
|
{
|
|
MSG msg;
|
|
if (!PeekMessage(&msg, GetSafeHwnd(), 0,0, PM_NOREMOVE))
|
|
OnIdle();
|
|
m_cWinIdle.NextIdle();
|
|
return 0;
|
|
}
|
|
|
|
|
|
void CMessageWatchDlg::OnIdle()
|
|
{
|
|
// Kill dead connections.
|
|
int iNext;
|
|
for ( int iSender=m_Senders.Head(); iSender != m_Senders.InvalidIndex(); iSender = iNext )
|
|
{
|
|
iNext = m_Senders.Next( iSender );
|
|
|
|
CSender *pSender = m_Senders[iSender];
|
|
if ( pSender->m_pSocket && !pSender->m_pSocket->IsConnected() )
|
|
{
|
|
// Just release the socket so the text stays there.
|
|
pSender->m_pSocket->Release();
|
|
pSender->m_pSocket = NULL;
|
|
}
|
|
}
|
|
|
|
// Look for new connections.
|
|
while ( 1 )
|
|
{
|
|
CIPAddr ipFrom;
|
|
char data[16];
|
|
int len = m_pListenSocket->RecvFrom( data, sizeof( data ), &ipFrom );
|
|
if ( len == -1 )
|
|
break;
|
|
|
|
if ( data[0] == MSGMGR_PACKETID_ANNOUNCE_PRESENCE &&
|
|
*((int*)&data[1]) == MSGMGR_VERSION )
|
|
{
|
|
int iPort = *((int*)&data[5]);
|
|
|
|
// See if we have a machine with this info yet.
|
|
CIPAddr connectAddr = ipFrom;
|
|
connectAddr.port = iPort;
|
|
|
|
// NOTE: we'll accept connections from machines we were connected to earlier but
|
|
// lost the connection to.
|
|
CSender *pSender = FindSenderByAddr( ipFrom.ip );
|
|
if ( !pSender || !pSender->m_pSocket )
|
|
{
|
|
// 'nitiate the connection.
|
|
ITCPSocket *pNew = CreateTCPSocket();
|
|
if ( pNew->BindToAny( 0 ) && TCPSocket_Connect( pNew, &connectAddr, 1000 ) )
|
|
{
|
|
char nameStr[256];
|
|
char title[512];
|
|
if ( !ConvertIPAddrToString( &ipFrom, nameStr, sizeof( nameStr ) ) )
|
|
Q_snprintf( nameStr, sizeof( nameStr ), "%d.%d.%d.%d", ipFrom.ip[0], ipFrom.ip[1], ipFrom.ip[2], ipFrom.ip[3] );
|
|
|
|
Q_snprintf( title, sizeof( title ), "%s:%d", nameStr, iPort );
|
|
|
|
// If the sender didn't exist yet, add a new one.
|
|
if ( !pSender )
|
|
{
|
|
pSender = new CSender;
|
|
|
|
IConsoleWnd *pWnd = CreateConsoleWnd(
|
|
AfxGetInstanceHandle(),
|
|
IDD_OUTPUT,
|
|
IDC_DEBUG_OUTPUT,
|
|
false
|
|
);
|
|
|
|
pSender->m_pConsoleWnd = pWnd;
|
|
pWnd->SetTitle( title );
|
|
|
|
Q_strncpy( pSender->m_Name, title, sizeof( pSender->m_Name ) );
|
|
m_Senders.AddToTail( pSender );
|
|
m_Machines.AddString( pSender->m_Name );
|
|
}
|
|
|
|
pSender->m_Addr = connectAddr;
|
|
pSender->m_pSocket = pNew;
|
|
}
|
|
else
|
|
{
|
|
pNew->Release();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Read input from our current connections.
|
|
FOR_EACH_LL( m_Senders, i )
|
|
{
|
|
CSender *pSender = m_Senders[i];
|
|
|
|
while ( 1 )
|
|
{
|
|
if ( !pSender->m_pSocket )
|
|
break;
|
|
|
|
CUtlVector<unsigned char> data;
|
|
if ( !pSender->m_pSocket->Recv( data ) )
|
|
break;
|
|
|
|
if ( data[0] == MSGMGR_PACKETID_MSG )
|
|
{
|
|
char *pMsg = (char*)&data[1];
|
|
pSender->m_pConsoleWnd->PrintToConsole( pMsg );
|
|
OutputDebugString( pMsg );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CMessageWatchDlg::OnDestroy()
|
|
{
|
|
// Stop the idling thread
|
|
m_cWinIdle.EndIdle();
|
|
CDialog::OnDestroy();
|
|
}
|
|
|
|
|
|
CSender* CMessageWatchDlg::FindSenderByAddr( const unsigned char ip[4] )
|
|
{
|
|
FOR_EACH_LL( m_Senders, i )
|
|
{
|
|
if ( memcmp( m_Senders[i]->m_Addr.ip, ip, 4 ) == 0 )
|
|
return m_Senders[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
CSender* CMessageWatchDlg::FindSenderByName( const char *pName )
|
|
{
|
|
FOR_EACH_LL( m_Senders, i )
|
|
{
|
|
if ( stricmp( pName, m_Senders[i]->m_Name ) == 0 )
|
|
return m_Senders[i];
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
// If you add a minimize button to your dialog, you will need the code below
|
|
// to draw the icon. For MFC applications using the document/view model,
|
|
// this is automatically done for you by the framework.
|
|
|
|
void CMessageWatchDlg::OnPaint()
|
|
{
|
|
if (IsIconic())
|
|
{
|
|
CPaintDC dc(this); // device context for painting
|
|
|
|
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
|
|
|
|
// Center icon in client rectangle
|
|
int cxIcon = GetSystemMetrics(SM_CXICON);
|
|
int cyIcon = GetSystemMetrics(SM_CYICON);
|
|
CRect rect;
|
|
GetClientRect(&rect);
|
|
int x = (rect.Width() - cxIcon + 1) / 2;
|
|
int y = (rect.Height() - cyIcon + 1) / 2;
|
|
|
|
// Draw the icon
|
|
dc.DrawIcon(x, y, m_hIcon);
|
|
}
|
|
else
|
|
{
|
|
CDialog::OnPaint();
|
|
}
|
|
}
|
|
|
|
// The system calls this to obtain the cursor to display while the user drags
|
|
// the minimized window.
|
|
HCURSOR CMessageWatchDlg::OnQueryDragIcon()
|
|
{
|
|
return (HCURSOR) m_hIcon;
|
|
}
|
|
|
|
void CMessageWatchDlg::OnDblclkMachines()
|
|
{
|
|
int index = m_Machines.GetCurSel();
|
|
if ( index != LB_ERR )
|
|
{
|
|
CString str;
|
|
m_Machines.GetText( index, str );
|
|
|
|
CSender *pSender = FindSenderByName( str );
|
|
if ( pSender )
|
|
pSender->m_pConsoleWnd->SetVisible( true );
|
|
}
|
|
}
|
|
|
|
void CMessageWatchDlg::OnShowall()
|
|
{
|
|
FOR_EACH_LL( m_Senders, i )
|
|
{
|
|
m_Senders[i]->m_pConsoleWnd->SetVisible( true );
|
|
}
|
|
}
|
|
|
|
void CMessageWatchDlg::OnHideall()
|
|
{
|
|
FOR_EACH_LL( m_Senders, i )
|
|
{
|
|
m_Senders[i]->m_pConsoleWnd->SetVisible( false );
|
|
}
|
|
}
|