mirror of
https://github.com/nillerusr/source-engine.git
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186 lines
4.7 KiB
C++
186 lines
4.7 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Core Movie Maker UI API
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//
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//=============================================================================
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#include "toolutils/toolmenubutton.h"
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#include "toolutils/toolmenubar.h"
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#include "toolutils/basetoolsystem.h"
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#include "vgui_controls/menu.h"
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#include "vgui_controls/KeyBindingMap.h"
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#include "vgui/ILocalize.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// Constructor
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//-----------------------------------------------------------------------------
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CToolMenuButton::CToolMenuButton( Panel *parent, const char *panelName, const char *text, Panel *actionTarget ) :
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BaseClass( parent, panelName, text ),
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m_pActionTarget( actionTarget )
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{
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m_pMenu = new Menu( this, "Menu" );
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}
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void CToolMenuButton::Reset()
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{
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m_Items.RemoveAll();
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m_pMenu->DeleteAllItems();
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}
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int CToolMenuButton::AddMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
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{
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int id = m_pMenu->AddMenuItem(itemText, message, target, userData);
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MenuItem_t item;
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item.m_ItemID = id;
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if ( kbcommandname )
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{
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item.m_KeyBinding = kbcommandname;
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}
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m_Items.Insert( itemName, item );
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return id;
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}
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int CToolMenuButton::AddCheckableMenuItem( char const *itemName, const char *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
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{
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int id = m_pMenu->AddCheckableMenuItem(itemText, message, target, userData);
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MenuItem_t item;
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item.m_ItemID = id;
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if ( kbcommandname )
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{
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item.m_KeyBinding = kbcommandname;
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}
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m_Items.Insert( itemName, item );
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return id;
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}
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int CToolMenuButton::AddMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
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{
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int id = m_pMenu->AddMenuItem(itemName, itemText, message, target, userData);
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MenuItem_t item;
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item.m_ItemID = id;
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if ( kbcommandname )
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{
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item.m_KeyBinding = kbcommandname;
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}
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m_Items.Insert( itemName, item );
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return id;
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}
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int CToolMenuButton::AddCheckableMenuItem( char const *itemName, const wchar_t *itemText, KeyValues *message, Panel *target, const KeyValues *userData /*= NULL*/, char const *kbcommandname /*= NULL*/ )
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{
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int id = m_pMenu->AddCheckableMenuItem(itemName, itemText, message, target, userData);
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MenuItem_t item;
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item.m_ItemID = id;
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if ( kbcommandname )
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{
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item.m_KeyBinding = kbcommandname;
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}
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m_Items.Insert( itemName, item );
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return id;
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}
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void CToolMenuButton::AddSeparator()
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{
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m_pMenu->AddSeparator();
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}
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void CToolMenuButton::SetItemEnabled( int itemID, bool state )
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{
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m_pMenu->SetItemEnabled( m_Items[ itemID ].m_ItemID, state );
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}
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int CToolMenuButton::FindMenuItem( char const *itemName )
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{
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int id = m_Items.Find( itemName );
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if ( id == m_Items.InvalidIndex() )
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return -1;
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return m_Items[ id ].m_ItemID;
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}
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void CToolMenuButton::AddSeparatorAfterItem( char const *itemName )
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{
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int id = FindMenuItem( itemName );
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if ( id != -1 )
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{
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m_pMenu->AddSeparatorAfterItem( id );
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}
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}
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void CToolMenuButton::MoveMenuItem( int itemID, int moveBeforeThisItemID )
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{
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m_pMenu->MoveMenuItem( itemID, moveBeforeThisItemID );
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}
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void CToolMenuButton::SetCurrentKeyBindingLabel( char const *itemName, char const *binding )
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{
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int id = FindMenuItem( itemName );
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if ( id != -1 )
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{
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m_pMenu->SetCurrentKeyBinding( id, binding );
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}
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}
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void CToolMenuButton::UpdateMenuItemKeyBindings()
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{
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if ( !m_pActionTarget )
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return;
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int c = m_Items.Count();
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for ( int i = 0; i < c; ++i )
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{
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if ( !m_Items[ i ].m_KeyBinding.IsValid() )
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continue;
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char const *bindingName = m_Items[ i ].m_KeyBinding.String();
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CUtlVector< BoundKey_t * > list;
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m_pActionTarget->LookupBoundKeys( bindingName, list );
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if ( list.Count() <= 0 )
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continue;
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BoundKey_t *kb = list[ 0 ];
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Assert( kb );
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// Found it, now convert to binding string
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// First do modifiers
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wchar_t sz[ 256 ];
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wcsncpy( sz, Panel::KeyCodeModifiersToDisplayString( (KeyCode)kb->keycode, kb->modifiers ), 256 );
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sz[ 255 ] = L'\0';
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char ansi[ 512 ];
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g_pVGuiLocalize->ConvertUnicodeToANSI( sz, ansi, sizeof( ansi ) );
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m_pMenu->SetCurrentKeyBinding( m_Items[ i ].m_ItemID, ansi );
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}
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}
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void CToolMenuButton::OnShowMenu( Menu *menu )
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{
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CToolMenuBar *bar = dynamic_cast< CToolMenuBar * >( GetParent() );
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if ( bar )
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{
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CBaseToolSystem *sys = bar->GetToolSystem();
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if ( sys )
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{
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sys->UpdateMenu( menu );
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}
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}
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UpdateMenuItemKeyBindings();
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m_pMenu->ForceCalculateWidth();
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}
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vgui::Menu *CToolMenuButton::GetMenu()
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{
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return m_pMenu;
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}
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