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36 lines
713 B
C++
36 lines
713 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HL1_HUD_NUMBERS_H
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#define HL1_HUD_NUMBERS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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class CHL1HudNumbers : public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CHL1HudNumbers, vgui::Panel );
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public:
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CHL1HudNumbers( vgui::Panel *parent, const char *name );
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void VidInit( void );
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protected:
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int DrawHudNumber( int x, int y, int iNumber, Color &clrDraw );
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int GetNumberFontHeight( void );
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int GetNumberFontWidth( void );
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private:
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CHudTexture *icon_digits[ 10 ];
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};
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#endif // HL1_HUD_NUMBERS_H
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