mirror of
https://github.com/nillerusr/source-engine.git
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140 lines
3.8 KiB
C++
140 lines
3.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "mxtk/mx.h"
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#include "resource.h"
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#include "SoundLookup.h"
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#include "mdlviewer.h"
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#include "SoundEmitterSystem/isoundemittersystembase.h"
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#include "addsoundentry.h"
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static CSoundLookupParams g_Params;
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static void PopulateSoundEntryList( HWND wnd, CSoundLookupParams *params )
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{
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HWND control = GetDlgItem( wnd, IDC_SOUNDENTRYLIST );
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if ( !control )
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return;
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SendMessage( control, LB_RESETCONTENT, 0, 0 );
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SendMessage( control, WM_SETFONT, (WPARAM) (HFONT) GetStockObject (ANSI_FIXED_FONT), MAKELPARAM (TRUE, 0) );
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int c = params->entryList->Count();
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for ( int i = 0; i < c; i++ )
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{
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int soundindex = (*params->entryList)[ i ];
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char text[ 128 ];
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text[ 0 ] = 0;
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Q_strncpy( text, soundemitter->GetSoundName( soundindex ), sizeof( text ) );
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if ( text[0] )
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{
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char const *script = soundemitter->GetSourceFileForSound( soundindex );
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int idx = SendMessage( control, LB_ADDSTRING, 0, (LPARAM)va( "%20s: '%s'", script, text ) );
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SendMessage( control, LB_SETITEMDATA, idx, (LPARAM)soundindex );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : hwndDlg -
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// uMsg -
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// wParam -
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// lParam -
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// Output : static BOOL CALLBACK
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//-----------------------------------------------------------------------------
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static BOOL CALLBACK SoundLookupDialogProc( HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam )
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{
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switch(uMsg)
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{
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case WM_INITDIALOG:
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// Insert code here to put the string (to find and replace with)
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// into the edit controls.
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// ...
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{
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g_Params.PositionSelf( hwndDlg );
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PopulateSoundEntryList( hwndDlg, &g_Params );
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SetDlgItemText( hwndDlg, IDC_STATIC_PROMPT, g_Params.m_szPrompt );
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SetWindowText( hwndDlg, g_Params.m_szDialogTitle );
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SetFocus( GetDlgItem( hwndDlg, IDC_SOUNDENTRYLIST ) );
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}
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return FALSE;
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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{
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int selindex = SendMessage( GetDlgItem( hwndDlg, IDC_SOUNDENTRYLIST ), LB_GETCURSEL, 0, 0 );
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if ( selindex == LB_ERR )
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{
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mxMessageBox( NULL, "You must select an entry from the list", g_appTitle, MB_OK );
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return TRUE;
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}
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int soundindex = SendMessage( GetDlgItem( hwndDlg, IDC_SOUNDENTRYLIST ), LB_GETITEMDATA, selindex, 0 );
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Assert( soundindex != LB_ERR );
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Q_strncpy( g_Params.m_szSoundName, soundemitter->GetSoundName( soundindex ), sizeof ( g_Params.m_szSoundName ) );
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EndDialog( hwndDlg, 1 );
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}
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break;
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case IDCANCEL:
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EndDialog( hwndDlg, 0 );
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break;
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case IDC_ADDENTRY:
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{
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// Create a new sound entry for this sound
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CAddSoundParams params;
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Q_memset( ¶ms, 0, sizeof( params ) );
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Q_strcpy( params.m_szDialogTitle, "Add Sound Entry" );
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Q_strcpy( params.m_szWaveFile, g_Params.m_szWaveFile );
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if ( AddSound( ¶ms, hwndDlg ) )
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{
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// Add it to soundemitter and check out script files
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if ( params.m_szSoundName[ 0 ] &&
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params.m_szScriptName[ 0 ] )
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{
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Q_strcpy( g_Params.m_szSoundName, params.m_szSoundName );
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// Press the OK button for the user...
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EndDialog( hwndDlg, 1 );
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}
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}
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}
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break;
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}
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return TRUE;
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}
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return FALSE;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *view -
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// *actor -
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// Output : int
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//-----------------------------------------------------------------------------
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int SoundLookup( CSoundLookupParams *params, HWND parent )
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{
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g_Params = *params;
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int retval = DialogBox( (HINSTANCE)GetModuleHandle( 0 ),
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MAKEINTRESOURCE( IDD_WAVELOOKUP ),
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parent,
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(DLGPROC)SoundLookupDialogProc );
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*params = g_Params;
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return retval;
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} |