mirror of
https://github.com/nillerusr/source-engine.git
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132 lines
3.1 KiB
C++
132 lines
3.1 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef FACEEDIT_DISPPAGE_H
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#define FACEEDIT_DISPPAGE_H
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#pragma once
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#include "resource.h"
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#include "DispDlg.h"
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class CMapSolid;
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class CMapFace;
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class CMapDisp;
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//=============================================================================
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//
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// Face Edit Displacement Page Class
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//
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class CFaceEditDispPage : public CPropertyPage
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{
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DECLARE_DYNAMIC( CFaceEditDispPage );
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public:
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enum { FACEEDITTOOL_SELECT = 0,
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FACEEDITTOOL_CREATE,
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FACEEDITTOOL_DESTROY,
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FACEEDITTOOL_PAINTGEO,
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FACEEDITTOOL_PAINTDATA,
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FACEEDITTOOL_PAINTSCULPT,
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FACEEDITTOOL_SEW,
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FACEEDITTOOL_SUBDIV,
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FACEEDITTOOL_NOISE,
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FACEEDITTOOL_TAG_WALK,
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FACEEDITTOOL_TAG_BUILD,
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FACEEDITTOOL_TAG_REMOVE,
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};
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public:
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CFaceEditDispPage();
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~CFaceEditDispPage();
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void ClickFace( CMapSolid *pSolid, int faceIndex, int cmd, int clickMode = -1 ); // primary interface update call
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void Apply( void );
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void UpdateDialogData( void );
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void CloseAllDialogs( void );
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void ResetForceShows( void );
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void SetTool( unsigned int tool );
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unsigned int GetTool( void ) { return m_uiTool; }
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void UpdatePaintDialogs( void );
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//{{AFX_DATA( CFaceEditDispPage )
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enum { IDD = IDD_FACEEDIT_DISP };
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//}}AFX_DATA
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//{{AFX_VIRTUAL( CFaceEditDispPage )
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BOOL OnSetActive( void );
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BOOL OnKillActive( void );
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virtual BOOL PreTranslateMessage( MSG *pMsg );
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//}}AFX_VIRTUAL
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protected:
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unsigned int m_uiTool;
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CDispCreateDlg m_CreateDlg;
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CDispNoiseDlg m_NoiseDlg;
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CDispPaintDistDlg m_PaintDistDlg;
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CDispPaintDataDlg m_PaintDataDlg;
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CPaintSculptDlg m_PaintSculptDlg;
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bool m_bForceShowWalkable;
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bool m_bForceShowBuildable;
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bool m_bIsEditable;
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protected:
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inline void PostToolUpdate( void );
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void FillEditControls( bool bAllDisps );
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void UpdateEditControls( bool bAllDisps, bool bHasFace );
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void UpdatePower( CMapDisp *pDisp );
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void UpdateElevation( CMapDisp *pDisp );
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void UpdateScale( CMapDisp *pDisp );
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//=========================================================================
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//
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// Message Map
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//
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//{{AFX_MSG( CFaceEditDispPage )
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afx_msg void OnCheckMaskSelect( void );
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afx_msg void OnCheckMaskGrid( void );
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afx_msg void OnCheckNoPhysicsCollide( void );
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afx_msg void OnCheckNoHullCollide( void );
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afx_msg void OnCheckNoRayCollide( void );
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afx_msg void OnButtonSelect( void );
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afx_msg void OnButtonCreate( void );
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afx_msg void OnButtonDestroy( void );
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afx_msg void OnButtonNoise( void );
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afx_msg void OnButtonSubdivide( void );
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afx_msg void OnButtonSew( void );
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afx_msg void OnButtonPaintGeo( void );
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afx_msg void OnButtonPaintData( void );
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afx_msg void OnButtonTagWalkable( void );
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afx_msg void OnButtonTagBuildable( void );
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afx_msg void OnButtonTagRemove( void );
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afx_msg void OnSelectAdjacent();
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afx_msg void OnButtonInvertAlpha( void );
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afx_msg void OnSpinUpDown( NMHDR *pNMHDR, LRESULT *pResult );
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afx_msg void OnButtonApply( void );
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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afx_msg void OnBnClickedDispSculptPaint( );
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};
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#endif // FACEDIT_DISPPAGE_H
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