mirror of
https://github.com/nillerusr/source-engine.git
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199 lines
5.5 KiB
C++
199 lines
5.5 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "passtime_ballcontroller_homing.h"
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#include "passtime_convars.h"
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#include "tf_passtime_logic.h"
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#include "tf_passtime_ball.h"
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#include "tf_weapon_passtime_gun.h"
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#include "tf_gamestats.h"
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#include "tf_gamerules.h"
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#include "tf_player.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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CPasstimeBallControllerHoming::CPasstimeBallControllerHoming()
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: CPasstimeBallController( 1 )
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, m_fTargetSpeed( 0 )
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, m_bIsHoming( false )
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, m_fHomingStrength( 0 )
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{}
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//-----------------------------------------------------------------------------
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CPasstimeBallControllerHoming::~CPasstimeBallControllerHoming()
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{
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StopHoming();
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::StartHoming( CPasstimeBall *pBall, CTFPlayer *pTarget, bool isCharged )
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{
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Assert( pTarget && pBall );
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SetIsEnabled( true );
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m_bIsHoming = true;
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m_hTarget = pTarget;
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m_hBall = pBall;
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pBall->VPhysicsGetObject()->EnableGravity( false );
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m_fHomingStrength = 0.01f; // totally arbitrary
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pBall->SetHomingTarget( pTarget );
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if ( tf_passtime_experiment_instapass.GetBool() && (!tf_passtime_experiment_instapass_charge.GetBool() || isCharged) )
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{
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auto pos = pTarget->EyePosition();
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pBall->Teleport( &pos, nullptr, nullptr );
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}
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::StopHoming()
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{
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if ( !m_bIsHoming )
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return;
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CPasstimeBall *pBall = m_hBall.Get();
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if ( pBall )
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{
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if( pBall->VPhysicsGetObject() )
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{
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pBall->VPhysicsGetObject()->EnableGravity( true );
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}
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pBall->SetHomingTarget( 0 );
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}
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m_bIsHoming = false;
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m_hTarget = 0;
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m_hBall = 0;
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::SetTargetSpeed( float f )
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{
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m_fTargetSpeed = MAX(1.0f, f);
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}
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//-----------------------------------------------------------------------------
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bool CPasstimeBallControllerHoming::IsActive() const
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{
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return m_bIsHoming;
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}
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//-----------------------------------------------------------------------------
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bool CPasstimeBallControllerHoming::Apply( CPasstimeBall *ball )
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{
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if ( ball != m_hBall )
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return false;
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if ( !m_hBall.Get() )
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{
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StopHoming();
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return false;
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}
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CTFPlayer *pPlayer = m_hTarget.Get();
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if( !pPlayer )
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{
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StopHoming();
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return false;
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}
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HudNotification_t cantPickUpReason;
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if ( pPlayer && !g_pPasstimeLogic->BCanPlayerPickUpBall( pPlayer, &cantPickUpReason ) )
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{
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if ( cantPickUpReason && TFGameRules() )
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{
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CSingleUserReliableRecipientFilter filter( pPlayer );
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TFGameRules()->SendHudNotification( filter, cantPickUpReason );
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}
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if ( m_bIsHoming )
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{
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesFailed;
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CTF_GameStats.m_passtimeStats.AddPassTravelDistSample( ball->GetAirtimeDistance() );
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StopHoming();
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}
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return false;
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}
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Assert( IsActive() && IsEnabled() );
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IPhysicsObject *pPhys = ball->VPhysicsGetObject();
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Vector ballpos;
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pPhys->GetPosition( &ballpos, 0 );
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Vector targetvel = pPlayer->EyePosition() - ballpos;
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targetvel.NormalizeInPlace();
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targetvel *= m_fTargetSpeed;
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Vector currentvel;
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pPhys->GetVelocity( ¤tvel, 0 );
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Vector steer = targetvel - currentvel;
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pPhys->ApplyForceCenter( steer * m_fHomingStrength );
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m_fHomingStrength = clamp(m_fHomingStrength * 1.1f, 0, 1); // totally arbitrary
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return true;
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::OnBallCollision(
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CPasstimeBall *ball, int index, gamevcollisionevent_t *ev )
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{
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Assert( IsActive() && IsEnabled() );
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if ( ball != m_hBall )
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return;
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if ( m_iMaxBounces <= 0 )
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{
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if ( m_bIsHoming )
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{
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesFailed;
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CTF_GameStats.m_passtimeStats.AddPassTravelDistSample( ball->GetAirtimeDistance() );
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StopHoming();
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}
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}
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else
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--m_iMaxBounces;
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::OnBallPickedUp(
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CPasstimeBall *ball, CTFPlayer *catcher )
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{
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Assert( IsActive() && IsEnabled() );
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if ( ball == m_hBall )
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StopHoming();
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::OnBallDamaged( CPasstimeBall *ball )
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{
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Assert( IsActive() && IsEnabled() );
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if ( ball == m_hBall && m_bIsHoming )
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{
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesShotDown;
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesFailed;
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CTF_GameStats.m_passtimeStats.AddPassTravelDistSample( ball->GetAirtimeDistance() );
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StopHoming();
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}
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::OnBallSpawned( CPasstimeBall *ball )
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{
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Assert( IsActive() && IsEnabled() );
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StopHoming();
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}
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//-----------------------------------------------------------------------------
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void CPasstimeBallControllerHoming::OnDisabled()
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{
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if ( m_bIsHoming )
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{
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesShotDown;
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++CTF_GameStats.m_passtimeStats.summary.nTotalPassesFailed;
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CTF_GameStats.m_passtimeStats.AddPassTravelDistSample( m_hBall->GetAirtimeDistance() );
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}
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StopHoming();
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}
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