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22 lines
462 B
C
22 lines
462 B
C
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef TF_BOT_TEMP_H
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#define TF_BOT_TEMP_H
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#ifdef _WIN32
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#pragma once
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#endif
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// If iTeam or iClass is -1, then a team or class is randomly chosen.
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CBasePlayer *BotPutInServer( bool bFrozen, int iTeam, int iClass );
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void Bot_RunAll();
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#endif // TF_BOT_TEMP_H
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