source-engine/game/server/tf2base/entity_healthkit.cpp
2022-08-10 19:52:28 +03:00

88 lines
2.5 KiB
C++

//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======//
//
// Purpose: CTF HealthKit.
//
//=============================================================================//
#include "cbase.h"
#include "items.h"
#include "tf_gamerules.h"
#include "tf_shareddefs.h"
#include "tf_player.h"
#include "tf_team.h"
#include "engine/IEngineSound.h"
#include "entity_healthkit.h"
//=============================================================================
//
// CTF HealthKit defines.
//
#define TF_HEALTHKIT_MODEL "models/items/healthkit.mdl"
#define TF_HEALTHKIT_PICKUP_SOUND "HealthKit.Touch"
LINK_ENTITY_TO_CLASS( item_healthkit_full, CHealthKit );
LINK_ENTITY_TO_CLASS( item_healthkit_small, CHealthKitSmall );
LINK_ENTITY_TO_CLASS( item_healthkit_medium, CHealthKitMedium );
//=============================================================================
//
// CTF HealthKit functions.
//
//-----------------------------------------------------------------------------
// Purpose: Spawn function for the healthkit
//-----------------------------------------------------------------------------
void CHealthKit::Spawn( void )
{
Precache();
SetModel( GetPowerupModel() );
BaseClass::Spawn();
}
//-----------------------------------------------------------------------------
// Purpose: Precache function for the healthkit
//-----------------------------------------------------------------------------
void CHealthKit::Precache( void )
{
PrecacheModel( GetPowerupModel() );
PrecacheScriptSound( TF_HEALTHKIT_PICKUP_SOUND );
}
//-----------------------------------------------------------------------------
// Purpose: MyTouch function for the healthkit
//-----------------------------------------------------------------------------
bool CHealthKit::MyTouch( CBasePlayer *pPlayer )
{
bool bSuccess = false;
if ( ValidTouch( pPlayer ) )
{
if ( pPlayer->TakeHealth( ceil(pPlayer->GetMaxHealth() * PackRatios[GetPowerupSize()]), DMG_GENERIC ) )
{
CSingleUserRecipientFilter user( pPlayer );
user.MakeReliable();
UserMessageBegin( user, "ItemPickup" );
WRITE_STRING( GetClassname() );
MessageEnd();
EmitSound( user, entindex(), TF_HEALTHKIT_PICKUP_SOUND );
bSuccess = true;
CTFPlayer *pTFPlayer = ToTFPlayer( pPlayer );
Assert( pTFPlayer );
// Healthkits also contain a fire blanket.
if ( pTFPlayer->m_Shared.InCond( TF_COND_BURNING ) )
{
pTFPlayer->m_Shared.RemoveCond( TF_COND_BURNING );
}
}
}
return bSuccess;
}