mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef DATATABLE_RECV_ENG_H
|
|
#define DATATABLE_RECV_ENG_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
#include "dt_recv.h"
|
|
#include "bitbuf.h"
|
|
#include "dt.h"
|
|
|
|
class CStandardSendProxies;
|
|
|
|
// ------------------------------------------------------------------------------------------ //
|
|
// RecvTable functions.
|
|
// ------------------------------------------------------------------------------------------ //
|
|
|
|
// These are the module startup and shutdown routines.
|
|
bool RecvTable_Init( RecvTable **pTables, int nTables );
|
|
void RecvTable_Term( bool clearall = true );
|
|
|
|
// After calling RecvTable_Init to provide the list of RecvTables, call this
|
|
// as the server sends its SendTables over. When bNeedsDecoder is specified,
|
|
// it will precalculate the necessary data to actually decode this type of
|
|
// SendTable from the server. nDemoProtocol = 0 means current version.
|
|
bool RecvTable_RecvClassInfos( bf_read *pBuf, bool bNeedsDecoder, int nDemoProtocol = 0);
|
|
|
|
|
|
// After ALL the SendTables have been received, call this and it will create CRecvDecoders
|
|
// for all the SendTable->RecvTable matches it finds.
|
|
// Returns false if there is an unrecoverable error.
|
|
//
|
|
// bAllowMismatches is true when playing demos back so we can change datatables without breaking demos.
|
|
// If pAnyMisMatches is non-null, it will be set to true if the client's recv tables mismatched the server's ones.
|
|
bool RecvTable_CreateDecoders( const CStandardSendProxies *pSendProxies, bool bAllowMismatches, bool *pAnyMismatches=NULL );
|
|
|
|
// objectID gets passed into proxies and can be used to track data on particular objects.
|
|
// NOTE: this function can ONLY decode a buffer outputted from RecvTable_MergeDeltas
|
|
// or RecvTable_CopyEncoding because if the way it follows the exclude prop bits.
|
|
bool RecvTable_Decode(
|
|
RecvTable *pTable,
|
|
void *pStruct,
|
|
bf_read *pIn,
|
|
int objectID,
|
|
bool updateDTI = true
|
|
);
|
|
|
|
// This acts like a RecvTable_Decode() call where all properties are written and all their values are zero.
|
|
void RecvTable_DecodeZeros( RecvTable *pTable, void *pStruct, int objectID );
|
|
|
|
// This writes all pNewState properties into pOut.
|
|
//
|
|
// If pOldState is non-null and contains any properties that aren't in pNewState, then
|
|
// those properties are written to the output as well. Returns # of changed props
|
|
int RecvTable_MergeDeltas(
|
|
RecvTable *pTable,
|
|
|
|
bf_read *pOldState, // this can be null
|
|
bf_read *pNewState,
|
|
|
|
bf_write *pOut,
|
|
|
|
int objectID = - 1,
|
|
|
|
int *pChangedProps = NULL,
|
|
|
|
bool updateDTI = false // enclude merge from newState in the DTI reports
|
|
);
|
|
|
|
|
|
// Just copies the bits from the bf_read into the bf_write (this function is used
|
|
// when you don't know the length of the encoded data).
|
|
void RecvTable_CopyEncoding(
|
|
RecvTable *pRecvTable,
|
|
bf_read *pIn,
|
|
bf_write *pOut,
|
|
int objectID
|
|
);
|
|
|
|
|
|
|
|
// ------------------------------------------------------------------------------------------ //
|
|
// Globals
|
|
// ------------------------------------------------------------------------------------------ //
|
|
|
|
// This is incremented each time a property is decoded.
|
|
extern int g_nPropsDecoded;
|
|
|
|
|
|
#endif // DATATABLE_RECV_ENG_H
|