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29 lines
730 B
C++
29 lines
730 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// The abstract base operator class - all actions within the scenegraph happen via operators
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//
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//=============================================================================
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#ifndef DMEINPUT_H
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#define DMEINPUT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "movieobjects/dmeoperator.h"
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//-----------------------------------------------------------------------------
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// A class representing a camera
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//-----------------------------------------------------------------------------
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class CDmeInput : public CDmeOperator
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{
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DEFINE_ELEMENT( CDmeInput, CDmeOperator );
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public:
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virtual bool IsDirty(); // ie needs to operate
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};
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#endif // DMEINPUT_H
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