mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
100 lines
1.8 KiB
C++
100 lines
1.8 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//===========================================================================//
|
|
|
|
#ifndef UTLSTRINGMAP_H
|
|
#define UTLSTRINGMAP_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "utlsymbol.h"
|
|
|
|
template <class T>
|
|
class CUtlStringMap
|
|
{
|
|
public:
|
|
CUtlStringMap( bool caseInsensitive = true ) : m_SymbolTable( 0, 32, caseInsensitive )
|
|
{
|
|
}
|
|
|
|
// Get data by the string itself:
|
|
T& operator[]( const char *pString )
|
|
{
|
|
CUtlSymbol symbol = m_SymbolTable.AddString( pString );
|
|
int index = ( int )( UtlSymId_t )symbol;
|
|
if( m_Vector.Count() <= index )
|
|
{
|
|
m_Vector.EnsureCount( index + 1 );
|
|
}
|
|
return m_Vector[index];
|
|
}
|
|
|
|
// Get data by the string's symbol table ID - only used to retrieve a pre-existing symbol, not create a new one!
|
|
T& operator[]( UtlSymId_t n )
|
|
{
|
|
Assert( n >=0 && n <= m_Vector.Count() );
|
|
return m_Vector[n];
|
|
}
|
|
|
|
const T& operator[]( UtlSymId_t n ) const
|
|
{
|
|
Assert( n >=0 && n <= m_Vector.Count() );
|
|
return m_Vector[n];
|
|
}
|
|
|
|
bool Defined( const char *pString ) const
|
|
{
|
|
return m_SymbolTable.Find( pString ) != UTL_INVAL_SYMBOL;
|
|
}
|
|
|
|
UtlSymId_t Find( const char *pString ) const
|
|
{
|
|
return m_SymbolTable.Find( pString );
|
|
}
|
|
|
|
static UtlSymId_t InvalidIndex()
|
|
{
|
|
return UTL_INVAL_SYMBOL;
|
|
}
|
|
|
|
int GetNumStrings( void ) const
|
|
{
|
|
return m_SymbolTable.GetNumStrings();
|
|
}
|
|
|
|
const char *String( int n ) const
|
|
{
|
|
return m_SymbolTable.String( n );
|
|
}
|
|
|
|
// Clear all of the data from the map
|
|
void Clear()
|
|
{
|
|
m_Vector.RemoveAll();
|
|
m_SymbolTable.RemoveAll();
|
|
}
|
|
|
|
void Purge()
|
|
{
|
|
m_Vector.Purge();
|
|
m_SymbolTable.RemoveAll();
|
|
}
|
|
|
|
void PurgeAndDeleteElements()
|
|
{
|
|
m_Vector.PurgeAndDeleteElements();
|
|
m_SymbolTable.RemoveAll();
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
CUtlVector<T> m_Vector;
|
|
CUtlSymbolTable m_SymbolTable;
|
|
};
|
|
|
|
#endif // UTLSTRINGMAP_H
|