mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
472 lines
12 KiB
C++
472 lines
12 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "sdk_hud_chat.h"
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//#include "c_sdk_player.h"
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//#include "c_sdk_playerresource.h"
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#include "hud_macros.h"
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#include "text_message.h"
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#include "vguicenterprint.h"
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#include "vgui/ILocalize.h"
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#include "ihudlcd.h"
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ConVar cl_showtextmsg( "cl_showtextmsg", "1", 0, "Enable/disable text messages printing on the screen." );
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float g_ColorGreen[3] = { 153, 255, 153 };
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float g_ColorYellow[3] = { 255, 178.5, 0.0 };
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float *GetClientColor( int clientIndex )
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{
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if ( clientIndex == 0 ) // console msg
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{
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return g_ColorGreen;
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}
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else
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{
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return g_ColorYellow;
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}
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}
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// converts all '\r' characters to '\n', so that the engine can deal with the properly
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// returns a pointer to str
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static char* ConvertCRtoNL( char *str )
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{
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for ( char *ch = str; *ch != 0; ch++ )
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if ( *ch == '\r' )
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*ch = '\n';
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return str;
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}
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// converts all '\r' characters to '\n', so that the engine can deal with the properly
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// returns a pointer to str
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static wchar_t* ConvertCRtoNL( wchar_t *str )
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{
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for ( wchar_t *ch = str; *ch != 0; ch++ )
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if ( *ch == L'\r' )
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*ch = L'\n';
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return str;
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}
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static void StripEndNewlineFromString( char *str )
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{
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int s = strlen( str ) - 1;
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if ( s >= 0 )
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{
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if ( str[s] == '\n' || str[s] == '\r' )
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str[s] = 0;
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}
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}
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static void StripEndNewlineFromString( wchar_t *str )
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{
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int s = wcslen( str ) - 1;
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if ( s >= 0 )
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{
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if ( str[s] == L'\n' || str[s] == L'\r' )
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str[s] = 0;
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}
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}
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DECLARE_HUDELEMENT( CHudChat );
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DECLARE_HUD_MESSAGE( CHudChat, SayText );
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DECLARE_HUD_MESSAGE( CHudChat, TextMsg );
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//=====================
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//CHudChatLine
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//=====================
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void CHudChatLine::ApplySchemeSettings(vgui::IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings( pScheme );
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m_hFont = pScheme->GetFont( "ChatFont" );
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SetBorder( NULL );
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SetBgColor( Color( 0, 0, 0, 0 ) );
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SetFgColor( Color( 0, 0, 0, 0 ) );
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SetFont( m_hFont );
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}
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void CHudChatLine::PerformFadeout( void )
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{
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// Flash + Extra bright when new
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float curtime = gpGlobals->curtime;
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int lr = m_clrText[0];
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int lg = m_clrText[1];
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int lb = m_clrText[2];
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//CSPort chat only fades out, no blinking.
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if ( curtime <= m_flExpireTime && curtime > m_flExpireTime - CHATLINE_FADE_TIME )
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{
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float frac = ( m_flExpireTime - curtime ) / CHATLINE_FADE_TIME;
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int alpha = frac * 255;
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alpha = clamp( alpha, 0, 255 );
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wchar_t wbuf[4096];
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GetText(0, wbuf, sizeof(wbuf));
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SetText( "" );
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if ( m_iNameLength > 0 )
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{
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wchar_t wText[4096];
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// draw the first x characters in the player color
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wcsncpy( wText, wbuf, MIN( m_iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) );
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wText[ MIN( m_iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0;
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m_clrNameColor[3] = alpha;
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InsertColorChange( m_clrNameColor );
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InsertString( wText );
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wcsncpy( wText, wbuf + ( m_iNameLength ), wcslen( wbuf + m_iNameLength ) );
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wText[ wcslen( wbuf + m_iNameLength ) ] = '\0';
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InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], alpha ) );
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InsertString( wText );
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InvalidateLayout( true );
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}
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else
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{
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InsertColorChange( Color( lr, lg, lb, alpha ) );
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InsertString( wbuf );
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}
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}
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OnThink();
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}
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//=====================
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//CHudChatInputLine
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//=====================
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void CHudChatInputLine::ApplySchemeSettings(vgui::IScheme *pScheme)
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{
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BaseClass::ApplySchemeSettings(pScheme);
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vgui::HFont hFont = pScheme->GetFont( "ChatFont" );
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m_pPrompt->SetFont( hFont );
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m_pInput->SetFont( hFont );
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m_pInput->SetFgColor( pScheme->GetColor( "Chat.TypingText", pScheme->GetColor( "Panel.FgColor", Color( 255, 255, 255, 255 ) ) ) );
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}
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//=====================
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//CHudChat
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//=====================
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CHudChat::CHudChat( const char *pElementName ) : BaseClass( pElementName )
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{
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}
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void CHudChat::CreateChatInputLine( void )
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{
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m_pChatInput = new CHudChatInputLine( this, "ChatInputLine" );
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m_pChatInput->SetVisible( false );
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}
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void CHudChat::CreateChatLines( void )
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{
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for ( int i = 0; i < CHAT_INTERFACE_LINES; i++ )
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{
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char sz[ 32 ];
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Q_snprintf( sz, sizeof( sz ), "ChatLine%02i", i );
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m_ChatLines[ i ] = new CHudChatLine( this, sz );
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m_ChatLines[ i ]->SetVisible( false );
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}
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}
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void CHudChat::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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SetBgColor( Color( 0, 0, 0, 0 ) );
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SetFgColor( Color( 0, 0, 0, 0 ) );
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}
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void CHudChat::Init( void )
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{
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BaseClass::Init();
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HOOK_HUD_MESSAGE( CHudChat, SayText );
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HOOK_HUD_MESSAGE( CHudChat, TextMsg );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Overrides base reset to not cancel chat at round restart
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//-----------------------------------------------------------------------------
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void CHudChat::Reset( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pszName -
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// iSize -
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// *pbuf -
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//-----------------------------------------------------------------------------
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void CHudChat::MsgFunc_SayText( bf_read &msg )
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{
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char szString[256];
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int client = msg.ReadByte();
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msg.ReadString( szString, sizeof(szString) );
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bool bWantsToChat = msg.ReadByte();
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if ( bWantsToChat )
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{
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// print raw chat text
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ChatPrintf( client, "%s", szString );
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}
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else
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{
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// try to lookup translated string
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Printf( "%s", hudtextmessage->LookupString( szString ) );
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}
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Msg( "%s", szString );
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}
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wchar_t* ReadLocalizedRadioCommandString( bf_read &msg, wchar_t *pOut, int outSize, bool bStripNewline )
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{
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char szString[2048];
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msg.ReadString( szString, sizeof(szString) );
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const wchar_t *pBuf = g_pVGuiLocalize->Find( szString );
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if ( pBuf )
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{
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wcsncpy( pOut, pBuf, outSize/sizeof(wchar_t) );
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pOut[outSize/sizeof(wchar_t)-1] = 0;
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}
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else
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{
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g_pVGuiLocalize->ConvertANSIToUnicode( szString, pOut, outSize );
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}
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if ( bStripNewline )
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StripEndNewlineFromString( pOut );
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return pOut;
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}
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// Message handler for text messages
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// displays a string, looking them up from the titles.txt file, which can be localised
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// parameters:
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// byte: message direction ( HUD_PRINTCONSOLE, HUD_PRINTNOTIFY, HUD_PRINTCENTER, HUD_PRINTTALK )
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// string: message
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// optional parameters:
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// string: message parameter 1
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// string: message parameter 2
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// string: message parameter 3
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// string: message parameter 4
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// any string that starts with the character '#' is a message name, and is used to look up the real message in titles.txt
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// the next (optional) one to four strings are parameters for that string (which can also be message names if they begin with '#')
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void CHudChat::MsgFunc_TextMsg( bf_read &msg )
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{
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char szString[2048];
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int msg_dest = msg.ReadByte();
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wchar_t szBuf[5][128];
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wchar_t outputBuf[256];
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for ( int i=0; i<5; ++i )
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{
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msg.ReadString( szString, sizeof(szString) );
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char *tmpStr = hudtextmessage->LookupString( szString, &msg_dest );
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const wchar_t *pBuf = g_pVGuiLocalize->Find( tmpStr );
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if ( pBuf )
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{
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// Copy pBuf into szBuf[i].
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int nMaxChars = sizeof( szBuf[i] ) / sizeof( wchar_t );
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wcsncpy( szBuf[i], pBuf, nMaxChars );
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szBuf[i][nMaxChars-1] = 0;
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}
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else
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{
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if ( i )
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{
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StripEndNewlineFromString( tmpStr ); // these strings are meant for subsitution into the main strings, so cull the automatic end newlines
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}
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g_pVGuiLocalize->ConvertANSIToUnicode( tmpStr, szBuf[i], sizeof(szBuf[i]) );
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}
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}
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if ( !cl_showtextmsg.GetInt() )
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return;
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int len;
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switch ( msg_dest )
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{
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case HUD_PRINTCENTER:
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g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
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internalCenterPrint->Print( ConvertCRtoNL( outputBuf ) );
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break;
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case HUD_PRINTNOTIFY:
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g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
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g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
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len = strlen( szString );
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if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
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{
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Q_strncat( szString, "\n", sizeof(szString), 1 );
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}
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Msg( "%s", ConvertCRtoNL( szString ) );
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break;
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case HUD_PRINTTALK:
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g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
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g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
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len = strlen( szString );
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if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
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{
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Q_strncat( szString, "\n", sizeof(szString), 1 );
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}
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Printf( "%s", ConvertCRtoNL( szString ) );
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break;
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case HUD_PRINTCONSOLE:
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g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
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g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
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len = strlen( szString );
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if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
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{
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Q_strncat( szString, "\n", sizeof(szString), 1 );
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}
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Msg( "%s", ConvertCRtoNL( szString ) );
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break;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *fmt -
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// ... -
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//-----------------------------------------------------------------------------
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void CHudChat::ChatPrintf( int iPlayerIndex, const char *fmt, ... )
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{
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va_list marker;
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char msg[4096];
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va_start(marker, fmt);
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Q_vsnprintf(msg, sizeof( msg), fmt, marker);
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va_end(marker);
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// Strip any trailing '\n'
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if ( strlen( msg ) > 0 && msg[ strlen( msg )-1 ] == '\n' )
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{
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msg[ strlen( msg ) - 1 ] = 0;
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}
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// Strip leading \n characters ( or notify/color signifiers )
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char *pmsg = msg;
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while ( *pmsg && ( *pmsg == '\n' || *pmsg == 1 || *pmsg == 2 ) )
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{
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pmsg++;
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}
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if ( !*pmsg )
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return;
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if ( *pmsg < 32 )
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{
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hudlcd->AddChatLine( pmsg + 1 );
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}
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else
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{
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hudlcd->AddChatLine( pmsg );
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}
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CHudChatLine *line = (CHudChatLine *)FindUnusedChatLine();
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if ( !line )
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{
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ExpireOldest();
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line = (CHudChatLine *)FindUnusedChatLine();
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}
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if ( !line )
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{
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return;
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}
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line->SetText( "" );
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int iNameLength = 0;
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player_info_t sPlayerInfo;
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if ( iPlayerIndex == 0 )
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{
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Q_memset( &sPlayerInfo, 0, sizeof(player_info_t) );
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Q_strncpy( sPlayerInfo.name, "Console", sizeof(sPlayerInfo.name) );
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}
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else
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{
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engine->GetPlayerInfo( iPlayerIndex, &sPlayerInfo );
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}
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const char *pName = sPlayerInfo.name;
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if ( pName )
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{
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const char *nameInString = strstr( pmsg, pName );
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if ( nameInString )
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{
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iNameLength = strlen( pName ) + (nameInString - pmsg);
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}
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}
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else
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line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) );
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char *buf = static_cast<char *>( _alloca( strlen( pmsg ) + 1 ) );
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wchar_t *wbuf = static_cast<wchar_t *>( _alloca( (strlen( pmsg ) + 1 ) * sizeof(wchar_t) ) );
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if ( buf )
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{
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float *flColor = GetClientColor( iPlayerIndex );
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line->SetExpireTime();
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// draw the first x characters in the player color
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Q_strncpy( buf, pmsg, MIN( iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) );
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buf[ MIN( iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0;
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line->InsertColorChange( Color( flColor[0], flColor[1], flColor[2], 255 ) );
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line->InsertString( buf );
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Q_strncpy( buf, pmsg + iNameLength, strlen( pmsg ));
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buf[ strlen( pmsg + iNameLength ) ] = '\0';
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line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) );
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g_pVGuiLocalize->ConvertANSIToUnicode( buf, wbuf, strlen(pmsg)*sizeof(wchar_t));
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line->InsertString( wbuf );
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line->SetVisible( true );
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line->SetNameLength( iNameLength );
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line->SetNameColor( Color( flColor[0], flColor[1], flColor[2], 255 ) );
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}
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CLocalPlayerFilter filter;
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C_BaseEntity::EmitSound( filter, -1 /*SOUND_FROM_LOCAL_PLAYER*/, "HudChat.Message" );
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}
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int CHudChat::GetChatInputOffset( void )
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{
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if ( m_pChatInput->IsVisible() )
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{
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return m_iFontHeight;
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}
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else
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return 0;
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}
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