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https://github.com/nillerusr/source-engine.git
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92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#pragma warning (disable:4786)
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//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef PLRPERSIST_H
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#define PLRPERSIST_H
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#ifdef WIN32
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#pragma once
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#endif
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#include <time.h>
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#include <map>
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#include <string>
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#include <list>
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#include <utility>
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#include "TimeIndexedList.h"
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#include "Player.h"
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#include "TextFile.h"
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using namespace std;
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//------------------------------------------------------------------------------------------------------
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// Purpose: Represents persistent player data. This class is used to save and load
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// Player data from the disk.
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//------------------------------------------------------------------------------------------------------
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class CPlrPersist
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{
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public:
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unsigned long WONID;
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int kills;
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int deaths;
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time_t timeon;
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bool valid;
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string faveString(map<string,int>& theMap);
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map<string,int> nickmap;
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string faveName();
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map<string,int> weapmap;
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string faveWeap();
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map<string,int> classmap;
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string faveClass();
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list<pair<time_t,time_t> > playtimes;
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time_t lastplayed;
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int matches;
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int suicides;
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int faveweapkills;
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double rank();
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CPlrPersist()
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{
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kills=deaths=suicides=faveweapkills=matches=0;WONID=-1;
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}
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void read(unsigned long WONID);
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void read(CTextFile& f);
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void merge(CPlrPersist& cpp,bool mergeOverlaps=false);
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void generate(CPlayer& cp);
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void write();
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list<pair<time_t,time_t> >::iterator timesOverlap(time_t start, time_t end,bool testself=true);
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};
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#endif // PLRPERSIST_H
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