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105 lines
2.9 KiB
C++
105 lines
2.9 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Standard file menu
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//
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//=============================================================================
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#ifndef TOOLFILEMENUBUTTON_H
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#define TOOLFILEMENUBUTTON_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "toolutils/toolmenubutton.h"
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//-----------------------------------------------------------------------------
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// forward declarations
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//-----------------------------------------------------------------------------
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namespace vgui
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{
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class Panel;
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class Menu;
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}
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class CToolMenuButton;
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//-----------------------------------------------------------------------------
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// Called back by the file menu
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//-----------------------------------------------------------------------------
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class IFileMenuCallbacks
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{
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public:
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enum MenuItems_t
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{
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FILE_NEW = 0x01,
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FILE_OPEN = 0x02,
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FILE_SAVE = 0x04,
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FILE_SAVEAS = 0x08,
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FILE_CLOSE = 0x10,
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FILE_RECENT = 0x20,
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FILE_CLEAR_RECENT = 0x40,
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FILE_EXIT = 0x80,
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FILE_ALL = 0xFFFFFFFF
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};
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// Logically OR together all items that should be enabled
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virtual int GetFileMenuItemsEnabled( ) = 0;
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// Add recent files to the menu passed in
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virtual void AddRecentFilesToMenu( vgui::Menu *menu ) = 0;
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// Get the perforce file name (to set the various perforce menu options)
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virtual bool GetPerforceFileName( char *pFileName, int nMaxLen ) = 0;
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// Gets the root vgui panel
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virtual vgui::Panel *GetRootPanel() = 0;
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};
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//-----------------------------------------------------------------------------
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// Standard file menu
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//-----------------------------------------------------------------------------
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class CToolFileMenuButton : public CToolMenuButton
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{
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DECLARE_CLASS_SIMPLE( CToolFileMenuButton, CToolMenuButton );
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public:
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CToolFileMenuButton( vgui::Panel *parent, const char *panelName, const char *text, vgui::Panel *pActionTarget, IFileMenuCallbacks *pFileMenuCallback );
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virtual void OnShowMenu( vgui::Menu *menu );
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private:
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MESSAGE_FUNC( OnPerforceAdd, "OnPerforceAdd" );
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MESSAGE_FUNC( OnPerforceOpen, "OnPerforceOpen" );
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MESSAGE_FUNC( OnPerforceRevert, "OnPerforceRevert" );
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MESSAGE_FUNC( OnPerforceSubmit, "OnPerforceSubmit" );
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MESSAGE_FUNC( OnPerforceP4Win, "OnPerforceP4Win" );
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MESSAGE_FUNC( OnPerforceListOpenFiles, "OnPerforceListOpenFiles" );
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vgui::Menu *m_pRecentFiles;
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vgui::Menu *m_pPerforce;
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int m_nRecentFiles;
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IFileMenuCallbacks *m_pFileMenuCallback;
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int m_nPerforceAdd;
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int m_nPerforceOpen;
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int m_nPerforceRevert;
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int m_nPerforceSubmit;
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int m_nPerforceP4Win;
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int m_nPerforceListOpenFiles;
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};
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//-----------------------------------------------------------------------------
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// Global function to create the switch menu
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//-----------------------------------------------------------------------------
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CToolMenuButton* CreateToolFileMenuButton( vgui::Panel *parent, const char *panelName,
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const char *text, vgui::Panel *pActionTarget, IFileMenuCallbacks *pCallbacks );
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#endif // TOOLFILEMENUBUTTON_H
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