source-engine/project.zig

455 lines
14 KiB
Zig

const std = @import("std");
pub const Macro = struct { name: []const u8, val: []const u8 = "" };
pub const Path = std.Build.LazyPath;
pub const Os = union(enum) {
posix: ?union(enum) {
other: ?std.Target.Os.Tag,
linux: void,
android: void,
bsd: ?union(enum) {
other: ?std.Target.Os.Tag,
darwin: void,
},
},
windows: void,
// TODO: android
pub fn from(f: std.Target.Os.Tag) Os {
return switch (f) {
.linux => Os{ .posix = .{ .linux = @as(void, undefined) } },
.windows => Os{ .windows = @as(void, undefined) },
.netbsd, .openbsd, .freebsd, .dragonfly => Os{ .posix = .{ .bsd = .{ .other = f } } },
.macos => Os{ .posix = .{ .bsd = .{ .darwin = @as(void, undefined) } } },
else => unreachable,
};
}
pub fn filtered(this: Os, other: Os) bool {
return switch (this) {
.windows => switch (other) {
.windows => true,
else => false,
},
.posix => |p0| switch (other) {
// .release => |r1| if (r1 == null or r0 == null) true else (r0.? == r1.?),
.posix => |p1| if (p0 == null or p1 == null) true else switch (p0.?) {
.linux => if (p1.? == .linux) true else false,
.android => if (p1.? == .android) true else false,
.bsd => |b0| if (b0 == null or p1.?.bsd == null) true else switch (p1.?.bsd.?) {
.darwin => if (b0.? == .darwin) true else false,
.other => |o0| if (o0 == null or p1.?.other == null) true else if (p1.? == .other and p1.?.other == o0.?) true else false,
},
.other => |o0| if (o0 == null or p1.?.other == null) true else if (p1.? == .other and p1.?.other == o0.?) true else false,
},
else => false,
},
};
}
};
pub const Arch = union(enum) {
amd64: void,
i386: void,
pub fn filtered(this: Arch, other: Arch) bool {
return switch (this) {
.amd64 => (other == .amd64),
.i386 => (other == .i386),
};
}
pub fn from(f: std.Target.Cpu.Arch) Arch {
return switch (f) {
.x86_64 => Arch{ .amd64 = @as(void, undefined) },
.x86 => Arch{ .i386 = @as(void, undefined) },
else => unreachable,
};
}
};
pub const Mode = union(enum) {
release: ?std.builtin.OptimizeMode,
debug: void,
pub fn filtered(this: Mode, other: Mode) bool {
return switch (this) {
.debug => switch (other) {
.debug => true,
else => false,
},
.release => |r0| switch (other) {
.debug => false,
.release => |r1| if (r1 == null or r0 == null) true else (r0.? == r1.?),
},
};
}
pub fn from(f: std.builtin.OptimizeMode) Mode {
return switch (f) {
.Debug => Mode{ .debug = @as(void, undefined) },
else => Mode{ .release = f },
};
}
};
pub const Api = union(enum) {
sdl: void,
gl: void,
togles: void,
pub fn filtered(this: Api, other: Api) bool {
return switch (this) {
.sdl => switch (other) {
.sdl => true,
else => false,
},
.gl => switch (other) {
.gl => true,
else => false,
},
.togles => switch (other) {
.togles => true,
else => false,
},
};
}
// pub fn from(from: Config) Api {
// }
};
pub const Spec = struct {
os: ?Os = null,
arch: ?Arch = null,
mode: ?Mode = null,
api: ?Api = null,
pub fn from(t: std.Build.ResolvedTarget, o: std.builtin.OptimizeMode, c: Config) Spec {
_ = c;
return Spec{
.os = Os.from(t.result.os.tag),
.arch = Arch.from(t.result.cpu.arch),
.mode = Mode.from(o),
.api = null,
};
}
pub fn filtered(this: Spec, other: Spec) bool {
const os_match = if (this.os == null or other.os == null) true else this.os.?.filtered(other.os.?);
const arch_match = if (this.arch == null or other.arch == null) true else this.arch.?.filtered(other.arch.?);
const mode_match = if (this.mode == null or other.mode == null) true else this.mode.?.filtered(other.mode.?);
const api_match = if (this.api == null or other.api == null) true else this.api.?.filtered(other.api.?);
return os_match and arch_match and mode_match and api_match;
}
};
pub const PlatformSrc = struct { data: []const []const u8, spec: ?Spec = null };
pub const PlatformLink = struct { data: []const []const u8, spec: ?Spec = null };
pub const PlatformCflags = struct { data: []const []const u8, spec: ?Spec = null };
pub const PlatformMacros = struct { data: []const Macro, spec: ?Spec = null };
pub const PlatformIncludePaths = struct { data: []const Path, spec: ?Spec = null };
pub const PlatformLinkPaths = struct { data: []const Path, spec: ?Spec = null };
pub const Config = struct {
use_sdl: bool,
use_gl: bool,
use_togles: bool,
};
pub const ModType = enum {
static,
shared,
exe,
};
pub fn make_module(b_: *std.Build, t_: std.Build.ResolvedTarget, o_: std.builtin.OptimizeMode, name_: []const u8, cfg_: Config, modtype_: ModType, mod_root_: ?Path, src_cpp_: []const PlatformSrc, cpp_flags_: ?[]const PlatformCflags, src_assembly_: ?[]const PlatformSrc, links_: ?[]const PlatformLink, macros_: ?[]const PlatformMacros, incpaths_: ?[]const PlatformIncludePaths, linkpaths_: ?[]const PlatformLinkPaths) *std.Build.Step.Compile {
const IPATH = [_]PlatformIncludePaths{
PlatformIncludePaths{ .data = &[_]Path{
b_.path("."),
b_.path("../thirdparty"),
b_.path("../"),
b_.path("../public"),
b_.path("../public/tier0"),
b_.path("../public/tier1"),
} },
PlatformIncludePaths{ .data = &[_]Path{b_.path("../thirdparty/SDL")}, .spec = .{ .api = .{ .sdl = @as(void, undefined) } } },
};
const LPATH = [_]PlatformLinkPaths{
PlatformLinkPaths{
.data = &[_]Path{b_.path("../thirdparty")},
},
};
const LINK = [_]PlatformLink{ PlatformLink{ .data = &[_][]const u8{ "dl", "bz2", "rt", "m" }, .spec = .{ .os = .{
.posix = null,
} } }, PlatformLink{ .data = &[_][]const u8{
"user32",
"shell32",
"gdi32",
"advapi32",
"dbghelp",
"psapi",
"ws2_32",
"rpcrt4",
"winmm",
"wininet",
"ole32",
"shlwapi",
"imm32",
}, .spec = .{ .os = .{ .windows = @as(void, undefined) } } } };
const MACROS = [_]PlatformMacros{
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "GIT_COMMIT_HASH" },
} },
PlatformMacros{
.data = &[_]Macro{
Macro{ .name = "DEBUG" },
// Macro{ .name = "_DEBUG" },
},
.spec = .{
.mode = .{ .debug = @as(void, undefined) },
},
},
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "NDEBUG" },
}, .spec = .{
.mode = .{ .release = null },
} },
PlatformMacros{
.data = &[_]Macro{
Macro{ .name = "POSIX", .val = "1" },
Macro{ .name = "_POSIX", .val = "1" },
Macro{ .name = "PLATFORM_POSIX", .val = "1" },
Macro{ .name = "GNUC", .val = "1" },
Macro{ .name = "NO_MEMOVERRIDE_NEW_DELETE", .val = "1" },
// for darwin
Macro{ .name = "_DLL_EXT", .val = t_.result.os.tag.dynamicLibSuffix() },
},
.spec = .{
.os = .{ .posix = null },
},
},
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "LINUX", .val = "1" },
Macro{ .name = "_LINUX", .val = "1" },
Macro{ .name = "NO_HOOK_MALLOC", .val = "1" },
}, .spec = .{
.os = .{ .posix = .{ .linux = @as(void, undefined) } },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "PLATFORM_BSD", .val = "1" },
}, .spec = .{
.os = .{ .posix = .{ .bsd = null } },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "OSX", .val = "1" },
Macro{ .name = "_OSX", .val = "1" },
Macro{
.name = "NO_HOOK_MALLOC",
},
}, .spec = .{
.os = .{ .posix = .{ .bsd = .{ .darwin = @as(void, undefined) } } },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "WIN32", .val = "1" },
Macro{ .name = "_WIN32", .val = "1" },
Macro{
.name = "_WINDOWS",
},
Macro{
.name = "_CRT_SECURE_NO_DEPRECATE",
},
Macro{
.name = "_CRT_NONSTDC_NO_DEPRECATE",
},
Macro{
.name = "_ALLOW_RUNTIME_LIBRARY_MISMATCH",
},
Macro{
.name = "_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH",
},
Macro{
.name = "_ALLOW_MSC_VER_MISMATCH",
},
Macro{
.name = "NO_X360_XDK",
},
Macro{ .name = "_DLL_EXT", .val = ".dll" },
}, .spec = .{
.os = .{ .windows = @as(void, undefined) },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "PLATFORM_64BITS", .val = "1" },
}, .spec = .{
.arch = .{ .amd64 = @as(void, undefined) },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{ .name = "USE_SDL", .val = "1" },
}, .spec = .{
.api = .{ .sdl = @as(void, undefined) },
} },
PlatformMacros{ .data = &[_]Macro{
Macro{
.name = "DX_TO_GL_ABSTRACTION",
},
Macro{
.name = "GL_GLEXT_PROTOTYPES",
},
Macro{
.name = "BINK_VIDEO",
},
}, .spec = .{
.api = .{ .gl = @as(void, undefined) },
} },
PlatformMacros{ .data = &[_]Macro{Macro{ .name = "TOGLES" }}, .spec = .{
.api = .{ .togles = @as(void, undefined) },
} },
};
const FLAGS = [_]PlatformCflags{
PlatformCflags{
.data = &[_][]const u8{
"-std=c++11",
"-fpermissive",
},
},
PlatformCflags{ .data = &[_][]const u8{ "-Og", "-ggdb" }, .spec = .{
.mode = .{ .debug = @as(void, undefined) },
} },
PlatformCflags{ .data = &[_][]const u8{
"-Ofast",
}, .spec = .{
.mode = .{ .release = .ReleaseFast },
} },
PlatformCflags{ .data = &[_][]const u8{
"-O3",
}, .spec = .{
.mode = .{ .release = .ReleaseSafe },
} },
PlatformCflags{ .data = &[_][]const u8{
"-Os",
}, .spec = .{
.mode = .{ .release = .ReleaseSmall },
} },
};
const root = if (mod_root_) |r| r else b_.path(".");
var cxxsrc = std.ArrayList([]const u8).init(b_.allocator);
var asmsrc = std.ArrayList([]const u8).init(b_.allocator);
var cflags = std.ArrayList([]const u8).init(b_.allocator);
var macros = std.ArrayList(Macro).init(b_.allocator);
var links = std.ArrayList([]const u8).init(b_.allocator);
var ipaths = std.ArrayList(Path).init(b_.allocator);
var lpaths = std.ArrayList(Path).init(b_.allocator);
defer {
macros.deinit();
links.deinit();
cxxsrc.deinit();
asmsrc.deinit();
cflags.deinit();
lpaths.deinit();
ipaths.deinit();
}
const spec = Spec.from(t_, o_, cfg_);
const fns = struct {
pub fn walk(sp: Spec, T: type, I: type, list: []const T, arr: *std.ArrayList(I)) void {
for (list) |item| {
if (@field(item, "spec") == null or sp.filtered(@field(item, "spec").?)) {
arr.appendSlice(@field(item, "data")) catch unreachable;
}
}
}
};
// defaults
fns.walk(spec, PlatformIncludePaths, Path, &IPATH, &ipaths);
fns.walk(spec, PlatformLinkPaths, Path, &LPATH, &lpaths);
fns.walk(spec, PlatformLink, []const u8, &LINK, &links);
fns.walk(spec, PlatformMacros, Macro, &MACROS, &macros);
fns.walk(spec, PlatformCflags, []const u8, &FLAGS, &cflags);
// for this module
if (incpaths_) |ip| {
fns.walk(spec, PlatformIncludePaths, Path, ip, &ipaths);
}
if (linkpaths_) |lp| {
fns.walk(spec, PlatformLinkPaths, Path, lp, &lpaths);
}
if (links_) |l| {
fns.walk(spec, PlatformLink, []const u8, l, &links);
}
if (macros_) |m| {
fns.walk(spec, PlatformMacros, Macro, m, &macros);
}
if (cpp_flags_) |f| {
fns.walk(spec, PlatformCflags, []const u8, f, &cflags);
}
if (src_assembly_) |a| {
fns.walk(spec, PlatformSrc, []const u8, a, &asmsrc);
}
fns.walk(spec, PlatformSrc, []const u8, src_cpp_, &cxxsrc);
const mod = b_.addModule(name_, .{
.target = t_,
.optimize = o_,
.link_libcpp = true,
.link_libc = true,
});
const compile = switch (modtype_) {
.static => b_.addLibrary(.{
.name = name_,
.root_module = mod,
.linkage = .static,
}),
.shared => b_.addLibrary(.{
.name = name_,
.root_module = mod,
.linkage = .dynamic,
}),
.exe => b_.addExecutable(.{
.root_module = mod,
.name = name_,
.link_libc = true,
}),
};
compile.linkLibC();
compile.linkLibCpp();
for (macros.items) |d| {
mod.addCMacro(d.name, d.val);
}
for (ipaths.items) |i| {
mod.addIncludePath(root.join(b_.allocator, i.src_path.sub_path) catch unreachable);
}
for (lpaths.items) |lp| {
mod.addLibraryPath(root.join(b_.allocator, lp.src_path.sub_path) catch unreachable);
}
for (links.items) |l| {
mod.linkSystemLibrary(l, .{});
}
mod.addCSourceFiles(.{
.files = cxxsrc.items,
.flags = cflags.items,
.root = root,
.language = .cpp,
});
mod.addCSourceFiles(.{ .files = asmsrc.items, .root = root, .language = .assembly });
return compile;
}