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56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#if !defined(AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_)
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#define AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// TransformDlg.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CTransformDlg dialog
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class CTransformDlg : public CDialog
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{
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// Construction
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public:
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CTransformDlg(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CTransformDlg)
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enum { IDD = IDD_TRANSFORM };
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int m_iMode;
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float m_X;
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float m_Y;
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float m_Z;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTransformDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CTransformDlg)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_)
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