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852 lines
25 KiB
C++
852 lines
25 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "stdafx.h"
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#include "hammer_mathlib.h"
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#include "MainFrm.h"
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#include "ObjectProperties.h"
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#include "Box3D.h"
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#include "BSPFile.h"
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#include "const.h"
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#include "MapDefs.h" // dvs: For COORD_NOTINIT
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#include "MapEntity.h"
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#include "MapInstance.h"
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#include "Manifest.h"
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#include "Render2D.h"
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#include "Render3D.h"
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#include "MapView2D.h"
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#include "MapView3D.h"
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#include "hammer.h"
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#include "Texture.h"
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#include "TextureSystem.h"
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#include "materialsystem/imesh.h"
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#include "Material.h"
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#include "Options.h"
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#include "camera.h"
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#include "MapWorld.h"
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#include "mapview.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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IMPLEMENT_MAPCLASS(CMapInstance)
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char CMapInstance::m_InstancePath[ MAX_PATH ] = "";
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//-----------------------------------------------------------------------------
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// Purpose: Factory function. Used for creating a CMapInstance.
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// Input : pHelperInfo - Pointer to helper info class which gives us information
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// about how to create the class.
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// pParent - the owning entity ( func_instance )
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// Output : Returns a pointer to the class, NULL if an error occurs.
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//-----------------------------------------------------------------------------
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CMapClass *CMapInstance::Create( CHelperInfo *pHelperInfo, CMapEntity *pParent )
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{
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char FileName[ MAX_PATH ];
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const char *FileNameKey = pParent->GetKeyValue( "file" );
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CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
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if ( FileNameKey )
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{
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V_strcpy_safe( FileName, pParent->GetKeyValue( "file" ) );
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}
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else
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{
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FileName[ 0 ] = 0;
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}
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CMapInstance *pInstance = new CMapInstance( pDoc->GetPathName(), FileName );
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return pInstance;
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}
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//-----------------------------------------------------------------------------
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// Purpose: this function will set a secondary lookup path for instances.
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// Input : pszInstancePath - the secondary lookup path
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//-----------------------------------------------------------------------------
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void CMapInstance::SetInstancePath( const char *pszInstancePath )
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{
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strcpy( m_InstancePath, pszInstancePath );
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V_strlower( m_InstancePath );
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V_FixSlashes( m_InstancePath );
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}
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//-----------------------------------------------------------------------------
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// Purpose: This function will attempt to find a full path given the base and relative names.
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// Input : pszBaseFileName - the base file that referenced this instance
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// pszInstanceFileName - the relative file name of this instance
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// Output : Returns true if it was able to locate the file
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// pszOutFileName - the full path to the file name if located
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//-----------------------------------------------------------------------------
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bool CMapInstance::DeterminePath( const char *pszBaseFileName, const char *pszInstanceFileName, char *pszOutFileName )
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{
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char szInstanceFileNameFixed[ MAX_PATH ];
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const char *pszMapPath = "\\maps\\";
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strcpy( szInstanceFileNameFixed, pszInstanceFileName );
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V_SetExtension( szInstanceFileNameFixed, ".vmf", sizeof( szInstanceFileNameFixed ) );
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V_FixSlashes( szInstanceFileNameFixed );
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// first, try to find a relative location based upon the Base file name
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strcpy( pszOutFileName, pszBaseFileName );
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V_StripFilename( pszOutFileName );
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strcat( pszOutFileName, "\\" );
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strcat( pszOutFileName, szInstanceFileNameFixed );
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if ( g_pFullFileSystem->FileExists( pszOutFileName ) )
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{
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return true;
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}
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// second, try to find the master 'maps' directory and make it relative from that
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strcpy( pszOutFileName, pszBaseFileName );
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V_StripFilename( pszOutFileName );
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V_RemoveDotSlashes( pszOutFileName );
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V_FixDoubleSlashes( pszOutFileName );
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V_strlower( pszOutFileName );
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strcat( pszOutFileName, "\\" );
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char *pos = strstr( pszOutFileName, pszMapPath );
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if ( pos )
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{
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pos += strlen( pszMapPath );
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*pos = 0;
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strcat( pszOutFileName, szInstanceFileNameFixed );
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if ( g_pFullFileSystem->FileExists( pszOutFileName ) )
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{
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return true;
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}
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}
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if ( m_InstancePath[ 0 ] != 0 )
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{
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sprintf( szInstanceFileNameFixed, "%s%s", m_InstancePath, pszInstanceFileName );
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if ( g_pFullFileSystem->FileExists( szInstanceFileNameFixed, "GAME" ) )
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{
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char FullPath[ MAX_PATH ];
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g_pFullFileSystem->RelativePathToFullPath( szInstanceFileNameFixed, "GAME", FullPath, sizeof( FullPath ) );
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strcpy( pszOutFileName, FullPath );
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return true;
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}
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}
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pszOutFileName[ 0 ] = 0;
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return false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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//-----------------------------------------------------------------------------
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CMapInstance::CMapInstance( void )
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{
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Initialize();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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// Input : pszBaseFileName - the root path of where the instance will be loaded from.
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// pszInstanceFileName - the relative name of the instance to be loaded.
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// Output :
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//-----------------------------------------------------------------------------
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CMapInstance::CMapInstance( const char *pszBaseFileName, const char *pszInstanceFileName )
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{
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Initialize();
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if ( pszInstanceFileName[ 0 ] && DeterminePath( pszBaseFileName, pszInstanceFileName, m_FileName ) )
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{
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bool bSaveVisible = CHammer::IsNewDocumentVisible();
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CMapDoc *activeDoc = CMapDoc::GetActiveMapDoc();
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CHammer::SetIsNewDocumentVisible( false );
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m_pInstancedMap = ( CMapDoc * )APP()->OpenDocumentFile( m_FileName );
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if ( m_pInstancedMap )
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{
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m_pInstancedMap->AddReference();
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m_pInstancedMap->Update();
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}
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CMapDoc::SetActiveMapDoc( activeDoc );
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CHammer::SetIsNewDocumentVisible( bSaveVisible );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor.
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//-----------------------------------------------------------------------------
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CMapInstance::~CMapInstance(void)
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{
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if ( m_pInstancedMap )
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{
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m_pInstancedMap->RemoveReference();
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m_pInstancedMap = NULL;
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}
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}
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GDIV_TYPE CMapInstance::GetFieldType( const char *pInstanceValue )
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{
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CMapEntityList entityList;
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GDinputvariable TempVar;
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m_pInstancedMap->FindEntitiesByClassName( entityList, "func_instance_parms", false );
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if ( entityList.Count() != 1 )
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{
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return ivBadType;
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}
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CMapEntity *pInstanceParmsEntity = entityList.Element( 0 );
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const char *InstancePos = strchr( pInstanceValue, ' ' );
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if ( InstancePos == NULL )
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{
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return ivBadType;
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}
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int len = InstancePos - pInstanceValue;
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for ( int i = pInstanceParmsEntity->GetFirstKeyValue(); i != pInstanceParmsEntity->GetInvalidKeyValue(); i = pInstanceParmsEntity->GetNextKeyValue( i ) )
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{
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LPCTSTR pKey = pInstanceParmsEntity->GetKey( i );
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LPCTSTR pValue = pInstanceParmsEntity->GetKeyValue( i );
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if ( strnicmp( pKey, "parm", strlen( "parm" ) ) == 0 )
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{
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const char *InstanceParmsPos = strchr( pValue, ' ' );
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if ( InstanceParmsPos == NULL )
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{
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continue;
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}
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if ( strnicmp( pInstanceValue, pValue, len ) == 0 )
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{
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return TempVar.GetTypeFromToken( InstanceParmsPos + 1 );
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}
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}
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}
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return ivBadType;
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}
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void CMapInstance::FindTargetNames( CUtlVector< const char * > &Names )
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{
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CMapEntity *pEntity = dynamic_cast< CMapEntity * >( GetParent() );
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for ( int j = pEntity->GetFirstKeyValue(); j != pEntity->GetInvalidKeyValue(); j = pEntity->GetNextKeyValue( j ) )
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{
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LPCTSTR pInstanceKey = pEntity->GetKey( j );
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LPCTSTR pInstanceValue = pEntity->GetKeyValue( j );
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if ( strnicmp( pInstanceKey, "replace", strlen( "replace" ) ) == 0 )
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{
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GDIV_TYPE FieldType = GetFieldType( pInstanceValue );
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if ( FieldType == ivTargetDest ||
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FieldType == ivTargetNameOrClass ||
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FieldType == ivTargetSrc )
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{
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const char *pszInstancePos = strchr( pInstanceValue, ' ' );
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if ( pszInstancePos )
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{
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pszInstancePos++;
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char *temp = new char[ strlen( pszInstancePos ) + 1 ];
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strcpy( temp, pszInstancePos );
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Names.AddToTail( temp );
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}
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}
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}
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}
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}
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void CMapInstance::ReplaceTargetname( const char *szOldName, const char *szNewName )
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{
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BaseClass::ReplaceTargetname( szOldName, szNewName );
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CMapEntity *pEntity = dynamic_cast< CMapEntity * >( GetParent() );
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for ( int j = pEntity->GetFirstKeyValue(); j != pEntity->GetInvalidKeyValue(); j = pEntity->GetNextKeyValue( j ) )
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{
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LPCTSTR pInstanceKey = pEntity->GetKey( j );
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LPCTSTR pInstanceValue = pEntity->GetKeyValue( j );
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if ( strnicmp( pInstanceKey, "replace", strlen( "replace" ) ) == 0 )
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{
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const char *InstancePos = strchr( pInstanceValue, ' ' );
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if ( InstancePos == NULL )
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{
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continue;
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}
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int nLen = InstancePos - pInstanceValue;
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if ( strcmp( szOldName, InstancePos + 1 ) == 0 )
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{
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nLen++;
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char *pszResult = ( char * )stackalloc( nLen + strlen( szNewName ) + 1 );
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strncpy( pszResult, pInstanceValue, nLen );
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strcpy( &pszResult[ nLen ], szNewName );
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pEntity->SetKeyValue( pInstanceKey, pszResult );
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: This function is called when the owning entity's Key/Value pairs have
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// been updated. This will attempt to load a new instance if the map has
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// been changed.
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// Input : none.
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// Output : none.
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//-----------------------------------------------------------------------------
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bool CMapInstance::OnApply( void )
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{
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CString MapFileName;
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char FileName[ MAX_PATH ];
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CMapDoc *activeDoc = CMapDoc::GetActiveMapDoc();
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MapFileName = activeDoc->GetPathName();
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CMapEntity *ent = dynamic_cast< CMapEntity * >( GetParent() );
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if ( m_pInstancedMap )
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{
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m_pInstancedMap->RemoveReference();
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}
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if ( ent && ent->GetKeyValue( "file" ) )
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{
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DeterminePath( MapFileName, ent->GetKeyValue( "file" ), FileName );
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if ( strcmpi( FileName, m_FileName ) != 0 )
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{
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bool bSaveVisible = CHammer::IsNewDocumentVisible();
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CHammer::SetIsNewDocumentVisible( false );
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strcpy( m_FileName, FileName );
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m_pInstancedMap = ( CMapDoc * )APP()->OpenDocumentFile( m_FileName );
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CHammer::SetIsNewDocumentVisible( bSaveVisible );
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}
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}
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else
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{
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m_pInstancedMap = NULL;
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}
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if ( m_pInstancedMap == NULL )
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{
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m_FileName[ 0 ] = 0;
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}
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else
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{
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m_pInstancedMap->AddReference();
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m_pInstancedMap->Update();
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}
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GetMainWnd()->pObjectProperties->MarkDataDirty();
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// loading this instance will bring it forward in the MDI - we want to show the original map though
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CMapDoc::ActivateMapDoc( activeDoc );
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Calculates our bounding box based on instance map's dimensions.
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// Input : bFullUpdate - Whether we should recalculate our children's bounds.
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// Output : none.
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//-----------------------------------------------------------------------------
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void CMapInstance::CalcBounds(BOOL bFullUpdate)
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{
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CMapClass::CalcBounds(bFullUpdate);
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//
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// Build our bounds for frustum culling in the 3D view.
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//
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if ( m_pInstancedMap && GetParent() && m_pInstancedMap->GetMapWorld() )
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{
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Vector vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs;
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matrix3x4_t Instance3x4Matrix;
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CMapClass *pParent = GetParent();
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pParent->GetOrigin( m_Origin );
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AngleMatrix( m_Angles, m_Origin, Instance3x4Matrix );
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m_pInstancedMap->GetMapWorld()->CalcBounds( true );
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#if 0
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m_pInstancedMap->GetMapWorld()->GetCullBox( vecMins, vecMaxs );
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TransformAABB( Instance3x4Matrix, vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs );
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m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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#endif
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m_pInstancedMap->GetMapWorld()->GetBoundingBox( vecMins, vecMaxs );
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TransformAABB( Instance3x4Matrix, vecMins, vecMaxs, vecExpandedMins, vecExpandedMaxs );
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m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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m_BoundingBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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m_Render2DBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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}
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else
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{
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Vector vecExpandedMins, vecExpandedMaxs;
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vecExpandedMins.Init( -32.0f, -32.0f, -32.0f );
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vecExpandedMins += m_Origin;
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vecExpandedMaxs.Init( 32.0f, 32.0f, 32.0f );
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vecExpandedMaxs += m_Origin;
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m_CullBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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m_BoundingBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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m_Render2DBox.UpdateBounds( vecExpandedMins, vecExpandedMaxs );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Will calculate the bounding box of the instance as a child has changed
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// Input : pChild - Pointer to the object that changed.
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//-----------------------------------------------------------------------------
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void CMapInstance::UpdateChild(CMapClass *pChild)
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{
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CalcBounds( TRUE );
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}
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//-----------------------------------------------------------------------------
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// Purpose: this function will attempt to find a child inside of the instance. If the bool and matrix
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// are supplied, the localized matrix will be built.
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// Input : key - the key field to lookup
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// value - the value to find
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// Output : returns the entity found
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// bIsInInstance - optional parameter to indicate if the found entity is inside of an instance
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// InstanceMatrix - optional parameter to set the localized matrix of the instance stack
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//-----------------------------------------------------------------------------
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CMapEntity *CMapInstance::FindChildByKeyValue( const char* key, const char* value, bool *bIsInInstance, VMatrix *InstanceMatrix )
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{
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if ( m_pInstancedMap && bIsInInstance )
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{
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CMapEntity *result = m_pInstancedMap->GetMapWorld()->FindChildByKeyValue( key, value );
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if ( result )
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{
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if ( ( *bIsInInstance ) == false )
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{
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*bIsInInstance = true;
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if ( InstanceMatrix )
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{
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InstanceMatrix->Identity();
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}
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}
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if ( InstanceMatrix )
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{
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VMatrix LocalInstanceMatrix, Result;
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LocalInstanceMatrix.SetupMatrixOrgAngles( m_Origin, m_Angles );
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Result = ( *InstanceMatrix ) * LocalInstanceMatrix;
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*InstanceMatrix = Result;
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}
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}
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return result;
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}
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return NULL;
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}
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//-----------------------------------------------------------------------------
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// Purpose: this function is called for when an instance has moved
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//-----------------------------------------------------------------------------
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void CMapInstance::InstanceMoved( void )
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{
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if ( m_pInstancedMap )
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{
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m_pInstancedMap->InstanceMoved();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns a copy of this object.
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// Output : Pointer to the new object.
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//-----------------------------------------------------------------------------
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CMapClass *CMapInstance::Copy(bool bUpdateDependencies)
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{
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CMapInstance *pCopy = new CMapInstance;
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if (pCopy != NULL)
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{
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pCopy->CopyFrom(this, bUpdateDependencies);
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}
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return(pCopy);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Turns this into a duplicate of the given object.
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// Input : pObject - Pointer to the object to copy from.
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// Output : Returns a pointer to this object.
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//-----------------------------------------------------------------------------
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CMapClass *CMapInstance::CopyFrom(CMapClass *pObject, bool bUpdateDependencies)
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{
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CMapInstance *pFrom = dynamic_cast<CMapInstance *>(pObject);
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Assert(pObject != NULL);
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if (pObject != NULL)
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{
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CMapClass::CopyFrom(pObject, bUpdateDependencies);
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m_Angles = pFrom->m_Angles;
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strcpy( m_FileName, pFrom->m_FileName );
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m_pInstancedMap = pFrom->m_pInstancedMap;
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if ( m_pInstancedMap )
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{
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m_pInstancedMap->AddReference();
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m_pInstancedMap->Update();
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}
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}
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return(this);
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}
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//-----------------------------------------------------------------------------
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// Purpose: Set's the map instance's angles
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// Input : Angles - the angles to set to
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//-----------------------------------------------------------------------------
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void CMapInstance::GetAngles(QAngle &Angles)
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{
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Angles = m_Angles;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Initialized the map instance
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//-----------------------------------------------------------------------------
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void CMapInstance::Initialize(void)
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{
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m_Angles.Init();
|
|
m_pInstancedMap = NULL;
|
|
m_FileName[ 0 ] = 0;
|
|
m_pManifestMap = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sets the manifest that loaded this instance
|
|
// Input : pManifestMap - the manifest
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::SetManifest( CManifestMap *pManifestMap )
|
|
{
|
|
Initialize();
|
|
|
|
m_pManifestMap = pManifestMap;
|
|
m_pInstancedMap = m_pManifestMap->m_Map;
|
|
strcpy( m_FileName, m_pManifestMap->m_AbsoluteMapFileName );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: This will render the map instance into the 3d view.
|
|
// Input : pRender - the 3d render
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::Render3D(CRender3D *pRender)
|
|
{
|
|
if ( m_pInstancedMap )
|
|
{
|
|
pRender->RenderInstanceMapClass( this, m_pInstancedMap->GetMapWorld(), m_Origin, m_Angles );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: this function will display an instance map window. it will also set the
|
|
// views to the approx same camera position.
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::SwitchTo( void )
|
|
{
|
|
if ( !m_pInstancedMap )
|
|
{
|
|
return;
|
|
}
|
|
|
|
CMapDoc *pCurrentDoc = CMapDoc::GetActiveMapDoc();
|
|
|
|
m_pInstancedMap->ShowWindow( true );
|
|
|
|
CMapDoc::ActivateMapDoc( m_pInstancedMap );
|
|
|
|
POSITION PositionCurrentView = pCurrentDoc->GetFirstViewPosition();
|
|
POSITION PositionNewView = m_pInstancedMap->GetFirstViewPosition();
|
|
|
|
while ( PositionCurrentView && PositionNewView )
|
|
{
|
|
CMapView *pViewCurrent = dynamic_cast< CMapView * >( pCurrentDoc->GetNextView( PositionCurrentView ) );
|
|
CMapView2D *pViewCurrent2D = dynamic_cast< CMapView2D * >( pViewCurrent );
|
|
CMapView3D *pViewCurrent3D = dynamic_cast< CMapView3D * >( pViewCurrent );
|
|
CMapView *pViewNew = dynamic_cast< CMapView * >( m_pInstancedMap->GetNextView( PositionNewView ) );
|
|
CMapView2D *pViewNew2D = dynamic_cast< CMapView2D * >( pViewNew );
|
|
CMapView3D *pViewNew3D = dynamic_cast< CMapView3D * >( pViewNew );
|
|
|
|
if ( ( !pViewCurrent2D || !pViewNew2D ) && ( !pViewCurrent3D || !pViewNew3D ) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
Vector CameraVector;
|
|
CCamera *CurrentCamera;
|
|
|
|
CurrentCamera = pViewCurrent->GetCamera();
|
|
CurrentCamera->GetViewPoint( CameraVector );
|
|
|
|
if ( pViewCurrent2D )
|
|
{
|
|
CameraVector = CameraVector - m_Origin;
|
|
pViewNew2D->GetCamera()->SetViewPoint( CameraVector );
|
|
pViewNew2D->GetCamera()->SetZoom( pViewCurrent2D->GetZoom() );
|
|
}
|
|
else
|
|
{
|
|
matrix3x4_t Camera3x4Matrix, InstanceMatrix, InstanceInverseMatrix;
|
|
matrix3x4_t ResultMatrix;
|
|
QAngle InstanceAngles, CameraAngles;
|
|
|
|
CameraAngles.Init( CurrentCamera->GetPitch(), CurrentCamera->GetYaw(), CurrentCamera->GetRoll() );
|
|
|
|
InstanceAngles = m_Angles;
|
|
InstanceAngles.x = 0;
|
|
InstanceAngles.z = 0;
|
|
AngleMatrix( InstanceAngles, m_Origin, InstanceMatrix );
|
|
MatrixInvert( InstanceMatrix, InstanceInverseMatrix );
|
|
AngleMatrix( CameraAngles, CameraVector, Camera3x4Matrix );
|
|
|
|
MatrixMultiply( InstanceInverseMatrix, Camera3x4Matrix, ResultMatrix );
|
|
MatrixPosition( ResultMatrix, CameraVector );
|
|
|
|
MatrixMultiply( InstanceMatrix, Camera3x4Matrix, ResultMatrix );
|
|
MatrixAngles( ResultMatrix, CameraAngles );
|
|
|
|
pViewNew3D->GetCamera()->SetViewPoint( CameraVector );
|
|
pViewNew3D->GetCamera()->SetPitch( CameraAngles.x );
|
|
pViewNew3D->GetCamera()->SetYaw( CameraAngles.y );
|
|
// pViewNew3D->GetCamera()->SetRoll( CameraAngles.z ); we probably don't want to set this!
|
|
}
|
|
pViewNew->UpdateView( MAPVIEW_OPTIONS_CHANGED );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: we do not want to serialize this
|
|
// Input : &File -
|
|
// bRMF -
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int CMapInstance::SerializeRMF(std::fstream &File, BOOL bRMF)
|
|
{
|
|
return(0);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: we do not want to serialize this
|
|
// Input : &File -
|
|
// bRMF -
|
|
// Output : int
|
|
//-----------------------------------------------------------------------------
|
|
int CMapInstance::SerializeMAP(std::fstream &File, BOOL bRMF)
|
|
{
|
|
return(0);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Canculate angles based upon the transform
|
|
// Input : pTransBox -
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::DoTransform(const VMatrix &matrix)
|
|
{
|
|
CMapClass *pParent = GetParent();
|
|
pParent->GetOrigin( m_Origin );
|
|
|
|
// BaseClass::DoTransform(matrix);
|
|
|
|
matrix3x4_t fCurrentMatrix,fMatrixNew;
|
|
AngleMatrix(m_Angles, fCurrentMatrix);
|
|
ConcatTransforms(matrix.As3x4(), fCurrentMatrix, fMatrixNew);
|
|
MatrixAngles(fMatrixNew, m_Angles);
|
|
|
|
CMapEntity *pEntity = dynamic_cast< CMapEntity * >( m_pParent );
|
|
if (pEntity != NULL)
|
|
{
|
|
char szValue[ 80 ];
|
|
sprintf( szValue, "%g %g %g", m_Angles[ 0 ], m_Angles[ 1 ], m_Angles[ 2 ] );
|
|
pEntity->NotifyChildKeyChanged( this, "angles", szValue );
|
|
}
|
|
|
|
InstanceMoved();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Notifies that this object's parent entity has had a key value change.
|
|
// Input : szKey - The key that changed.
|
|
// szValue - The new value of the key.
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::OnParentKeyChanged(const char* szKey, const char* szValue)
|
|
{
|
|
if (!stricmp(szKey, "angles"))
|
|
{
|
|
sscanf(szValue, "%f %f %f", &m_Angles[PITCH], &m_Angles[YAW], &m_Angles[ROLL]);
|
|
PostUpdate(Notify_Changed);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: indicates that we should not render last
|
|
// Output : returns false.
|
|
//-----------------------------------------------------------------------------
|
|
bool CMapInstance::ShouldRenderLast(void)
|
|
{
|
|
return( false );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: This will render the map instance into the 2d view as well as a
|
|
// bounding box.
|
|
// Input : pRender - the 2d render
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::Render2D(CRender2D *pRender)
|
|
{
|
|
CMapView2D *pView = ( CMapView2D * )pRender->GetView();
|
|
|
|
if ( m_pInstancedMap )
|
|
{
|
|
pView->RenderInstance( this, m_pInstancedMap->GetMapWorld(), m_Origin, m_Angles );
|
|
}
|
|
|
|
if ( m_pManifestMap )
|
|
{
|
|
return;
|
|
}
|
|
|
|
Vector vecMins;
|
|
Vector vecMaxs;
|
|
GetRender2DBox(vecMins, vecMaxs);
|
|
|
|
Vector2D pt,pt2;
|
|
pRender->TransformPoint(pt, vecMins);
|
|
pRender->TransformPoint(pt2, vecMaxs);
|
|
|
|
if (!IsSelected())
|
|
{
|
|
pRender->SetDrawColor( r, g, b );
|
|
pRender->SetHandleColor( r, g, b );
|
|
}
|
|
else
|
|
{
|
|
pRender->SetDrawColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) );
|
|
pRender->SetHandleColor( GetRValue(Options.colors.clrSelection), GetGValue(Options.colors.clrSelection), GetBValue(Options.colors.clrSelection) );
|
|
}
|
|
|
|
// Draw the bounding box.
|
|
|
|
pRender->DrawBox( vecMins, vecMaxs );
|
|
|
|
//
|
|
// Draw center handle.
|
|
//
|
|
|
|
if ( pRender->IsActiveView() )
|
|
{
|
|
int sizex = abs(pt.x - pt2.x)+1;
|
|
int sizey = abs(pt.y - pt2.y)+1;
|
|
|
|
// dont draw handle if object is too small
|
|
if ( sizex > 6 && sizey > 6 )
|
|
{
|
|
pRender->SetHandleStyle( HANDLE_RADIUS, CRender::HANDLE_CROSS );
|
|
pRender->DrawHandle( (vecMins+vecMaxs)/2 );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Called by entity code to render sprites
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::RenderLogicalAt(CRender2D *pRender, const Vector2D &vecMins, const Vector2D &vecMaxs )
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns if this instance is editable. A pure instance is not editable.
|
|
// If it is part of a manifest, it must be the primary map of the manifest
|
|
// in order for it to be editable.
|
|
//-----------------------------------------------------------------------------
|
|
bool CMapInstance::IsEditable( void )
|
|
{
|
|
if ( m_pManifestMap )
|
|
{
|
|
return m_pManifestMap->IsEditable();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: this function checks to see if the instance is visible.
|
|
// Output : returns true if the instance is visible.
|
|
//-----------------------------------------------------------------------------
|
|
bool CMapInstance::IsInstanceVisible( void )
|
|
{
|
|
if ( IsInstance() )
|
|
{
|
|
if ( CMapDoc::GetActiveMapDoc() && CMapDoc::GetActiveMapDoc()->GetShowInstance() == INSTANCES_HIDE )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( GetManifestMap() && GetManifestMap()->m_bVisible == false )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: this function will recalculate its bounds because map has changed
|
|
//-----------------------------------------------------------------------------
|
|
void CMapInstance::UpdateInstanceMap( void )
|
|
{
|
|
CalcBounds();
|
|
}
|