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57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CREATETOKENDIALOG_H
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#define CREATETOKENDIALOG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <VGUI_controls/Frame.h>
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namespace vgui
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{
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class Button;
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class TextEntry;
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};
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class CLocalizationDialog;
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//-----------------------------------------------------------------------------
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// Purpose: Creates a new token
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//-----------------------------------------------------------------------------
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class CCreateTokenDialog : public vgui::Frame
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{
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public:
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CCreateTokenDialog( CLocalizationDialog *pLocalizationDialog );
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~CCreateTokenDialog();
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// prompts user to create a single token
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virtual void CreateSingleToken();
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// loads a token file to prompt the user to create multiple tokens
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virtual void CreateMultipleTokens();
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private:
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virtual void OnCommand(const char *command);
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virtual void OnClose();
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virtual void OnOK();
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virtual void OnSkip();
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vgui::Button *m_pSkipButton;
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vgui::TextEntry *m_pTokenName;
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vgui::TextEntry *m_pTokenValue;
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CLocalizationDialog *m_pLocalizationDialog;
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bool m_bMultiToken;
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typedef vgui::Frame BaseClass;
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};
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#endif // CREATETOKENDIALOG_H
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